Jan
20
2016

/u/bboomslang on [COTD] Lore of Imladris/Lorien’s Wealth, Lore Events (Wednesday- January 20, 2016)

The general problem with events is that they are usually one-shots. Well, tripple shots if you run three of them and see all, but realistically they end up being used once or twice. So they better have a high impact and fulfill a direct need. So an event that absorbes deadly damage or an event that cancels a game-ending treachery are fine. An event that gives you something you could get from an ally in a repeatable fashion as well – not so much. The healing spell at least has contextual use – for example running a few in a Treebeard deck can be useful. Especially at the price of three ressources – if you have a deck with lots of lore ressources, you probably have at least two lore heroes, maybe even three, and in that case Mithrandil’s Advice will give you card draw for far less. Or run an ally that gives you card advantage like Gleowine.

Jan
20
2016

/u/bboomslang on [COTD] Lore of Imladris/Lorien’s Wealth, Lore Events (Wednesday- January 20, 2016)

The general problem with events is that they are usually one-shots. Well, tripple shots if you run three of them and see all, but realistically they end up being used once or twice. So they better have a high impact and fulfill a direct need. So an event that absorbes deadly damage or an event that cancels a game-ending treachery are fine. An event that gives you something you could get from an ally in a repeatable fashion as well – not so much. The healing spell at least has contextual use – for example running a few in a Treebeard deck can be useful. Especially at the price of three ressources – if you have a deck with lots of lore ressources, you probably have at least two lore heroes, maybe even three, and in that case Mithrandil’s Advice will give you card draw for far less. Or run an ally that gives you card advantage like Gleowine.

Jan
20
2016

bboomslang on [COTD] Lore of Imladris/Lorien’s Wealth, Lore Events (Wednesday- January 20, 2016)

The general problem with events is that they are usually one-shots. Well, tripple shots if you run three of them and see all, but realistically they end up being used once or twice. So they better have a high impact and fulfill a direct need. So an eve…

Jan
19
2016

/u/bboomslang on [WSIG] A medium to heavy 2+ player game.

I can second The Gallerist, it’s a great game and astonishingly thematic for a deep euro game. And the game looks just gorgeous to me when set up. Very smooth mechanics that you grok in a few play throughs, but with tons of depth that keep you coming back for more. It does have a bit of a setup time, though, but I guess you are used to that if you play stuff like Eldritch Horror or Agricola.

Jan
19
2016

/u/bboomslang on [WSIG] A medium to heavy 2+ player game.

I can second The Gallerist, it’s a great game and astonishingly thematic for a deep euro game. And the game looks just gorgeous to me when set up. Very smooth mechanics that you grok in a few play throughs, but with tons of depth that keep you coming back for more. It does have a bit of a setup time, though, but I guess you are used to that if you play stuff like Eldritch Horror or Agricola.

Jan
19
2016

bboomslang on [WSIG] A medium to heavy 2+ player game.

I can second The Gallerist, it’s a great game and astonishingly thematic for a deep euro game. And the game looks just gorgeous to me when set up. Very smooth mechanics that you grok in a few play throughs, but with tons of depth that keep you coming b…

Jan
18
2016

Sentinels of the Multiverse

I played a game of Sentinels of the Multiverse.

Jan
18
2016

/u/bboomslang on What civilisation type games are there?

Tiny Epic Galaxoes is the last released, but they now run Tiny Epic Western on kickstarter.

Jan
18
2016

/u/bboomslang on What civilisation type games are there?

Tiny Epic Galaxoes is the last released, but they now run Tiny Epic Western on kickstarter.

Jan
18
2016

bboomslang on What civilisation type games are there?

Tiny Epic Galaxoes is the last released, but they now run Tiny Epic Western on kickstarter.

Jan
18
2016

/u/bboomslang on What civilisation type games are there?

Another card centric game that at least addresses part of the civ spectrum is Progress: Evolution if Technology. It concentrates on the tech tree part of civ games and abstracts the other parts heavily (military, population and prestige are reduced to …

Jan
18
2016

/u/bboomslang on What civilisation type games are there?

Another card centric game that at least addresses part of the civ spectrum is Progress: Evolution if Technology. It concentrates on the tech tree part of civ games and abstracts the other parts heavily (military, population and prestige are reduced to …

Jan
18
2016

bboomslang on What civilisation type games are there?

Another card centric game that at least addresses part of the civ spectrum is **Progress: Evolution if Technology**. It concentrates on the tech tree part of civ games and abstracts the other parts heavily (military, population and prestige are reduced…

Jan
18
2016

/u/bboomslang on What did you play this week (Jan 11 – Jan 17)?

Last week was a bit slow, but still got some stuff in and some new stuff, even. I got C3i #27 recently and played a few games of Soviet Dawn from that magazine. Quite a bit fun, quick setup, quick play and lots of historical flavor. Funny enough, I got Hostage Negotiator from my KS, too, and played it a few times and one thing I noticed is that it plays quite a bit like the state of siege games in that you try to do your actions and a dice decides if that action goes through. Interesting to see a classic fog-of-war element outside war games. But obviously for solo games you need ways to counteract player actions and give something striking back. Normally I am not a big fan of this kind of mechanism in solo games, but for short ones like these two it works for me. Other than that my typical mix of Progress: Evolution of Technology and this time Waggle Dance. Progress still is top game around home with 4 plays in that week.

Political issues as in historical backgrounds with political structure: yep, lots of that. Currently the above mentioned Soviet Dawn and could ber counted in that area, Wir sind das Volk recently arrived and waits to be played, Cuba Libre could be counted in the same classification and the incoming 1989 would fit, too. Cruel Necessity fits in my mind, too, but of course it’s by now much more historical than political (although the theme was very political back in that time). I won’t mention stuff like Hannibal: Rome vs. Carthage, because that’s really totally historical by now. Oh, I did mention it. Sorry. In general, historical themes really grab me, but more often it is the really historical themes from ancient times or maybe up to the age of revolutions. But even more recent stuff from time to time grabs me, like for example the upcoming Mr. President – and I’m not even an american. But the game idea is just great.

I only veto games in the sense that I set the guidelines for our weekly game meeting. But well, I’m the guy with the collection, so the first limit is “I own it” and the broader limit would be “a player owns it and it’s from 2000+ and targets adults”. And I don’t mean “nude monopoly in a version printed in 2010” with that broader limit. Neither “nude” nor “monopoly” would work in our group that well 😉

Jan
18
2016

/u/bboomslang on What did you play this week (Jan 11 – Jan 17)?

Last week was a bit slow, but still got some stuff in and some new stuff, even. I got C3i #27 recently and played a few games of Soviet Dawn from that magazine. Quite a bit fun, quick setup, quick play and lots of historical flavor. Funny enough, I got Hostage Negotiator from my KS, too, and played it a few times and one thing I noticed is that it plays quite a bit like the state of siege games in that you try to do your actions and a dice decides if that action goes through. Interesting to see a classic fog-of-war element outside war games. But obviously for solo games you need ways to counteract player actions and give something striking back. Normally I am not a big fan of this kind of mechanism in solo games, but for short ones like these two it works for me. Other than that my typical mix of Progress: Evolution of Technology and this time Waggle Dance. Progress still is top game around home with 4 plays in that week.

Political issues as in historical backgrounds with political structure: yep, lots of that. Currently the above mentioned Soviet Dawn and could ber counted in that area, Wir sind das Volk recently arrived and waits to be played, Cuba Libre could be counted in the same classification and the incoming 1989 would fit, too. Cruel Necessity fits in my mind, too, but of course it’s by now much more historical than political (although the theme was very political back in that time). I won’t mention stuff like Hannibal: Rome vs. Carthage, because that’s really totally historical by now. Oh, I did mention it. Sorry. In general, historical themes really grab me, but more often it is the really historical themes from ancient times or maybe up to the age of revolutions. But even more recent stuff from time to time grabs me, like for example the upcoming Mr. President – and I’m not even an american. But the game idea is just great.

I only veto games in the sense that I set the guidelines for our weekly game meeting. But well, I’m the guy with the collection, so the first limit is “I own it” and the broader limit would be “a player owns it and it’s from 2000+ and targets adults”. And I don’t mean “nude monopoly in a version printed in 2010” with that broader limit. Neither “nude” nor “monopoly” would work in our group that well 😉

Jan
18
2016

bboomslang on What did you play this week (Jan 11 – Jan 17)?

Last week was a bit slow, but still got some stuff in and some new stuff, even. I got C3i #27 recently and played a few games of **Soviet Dawn** from that magazine. Quite a bit fun, quick setup, quick play and lots of historical flavor. Funny enough, I got **Hostage Negotiator** from my KS, too, and played it a few times and one thing I noticed is that it plays quite a bit like the state of siege games in that you try to do your actions and a dice decides if that action goes through. Interesting to see a classic fog-of-war element outside war games. But obviously for solo games you need ways to counteract player actions and give something striking back. Normally I am not a big fan of this kind of mechanism in solo games, but for short ones like these two it works for me. Other than that my typical mix of **Progress: Evolution of Technology** and this time **Waggle Dance**. Progress still is top game around home with 4 plays in that week. Political issues as in historical backgrounds with political structure: yep, lots of that. Currently the above mentioned **Soviet Dawn** and could ber counted in that area, **Wir sind das Volk** recently arrived and waits to be played, **Cuba Libre** could be counted in the same classification and the incoming **1989** would fit, too. **Cruel Necessity** fits in my mind, too, but of course it’s by now much more historical than political (although the theme was very political back in that time). I won’t mention stuff like **Hannibal: Rome vs. Carthage**, because that’s really totally historical by now. Oh, I did mention it. Sorry. In general, historical themes really grab me, but more often it is the really historical themes from ancient times or maybe up to the age of revolutions. But even more recent stuff from time to time grabs me, like for example the upcoming **Mr. President** – and I’m not even an american. But the game idea is just great. I only veto games in the sense that I set the guidelines for our weekly game meeting. But well, I’m the guy with the collection, so the first limit is “I own it” and the broader limit would be “a player owns it and it’s from 2000+ and targets adults”. And I don’t mean “nude monopoly in a version printed in 2010” with that broader limit. Neither “nude” nor “monopoly” would work in our group that well 😉

Jan
18
2016

WTF? Frau sagt, bei der Bahn gibt es immer noch bei der Fahrkartenbestellung eine Meldung über ein ungültiges…

WTF? Frau sagt, bei der Bahn gibt es immer noch bei der Fahrkartenbestellung eine Meldung über ein ungültiges Zertifikat (“dritte könnten ihre Daten mitlesen”). Sind die zu faul sich ein aktuelles, funktionierendes Zertifikat auf die Server zu installieren? Das Symantec-Debakel ist doch nun wirklich schon lange genug bekannt. (View on Google+)

Jan
18
2016

Hmm, +Ricky Royal made solo rules for High Command? This might be right up my alley, I love the theme…

Hmm, +Ricky Royal made solo rules for High Command? This might be right up my alley, I love the theme of High Command but know I will probably never get F2F play time with it. Interesting. HIGH COMMAND: Solo Rules | Box of Delights High Command from Privateer Press is a deckbuilder and deck-construction game (there […]

Jan
17
2016

/u/bboomslang on What are your largest disparities in ratings (bgg stats)?

Biggest is Assault on Doomrock which I rated a 2 for literally never wanting to play it again. Not really a fault of the game, which is neat and has some cool aspects, but a disagreement of my temper towards randomness and the way it is employed a game…

Jan
17
2016

/u/bboomslang on What are your largest disparities in ratings (bgg stats)?

Biggest is Assault on Doomrock which I rated a 2 for literally never wanting to play it again. Not really a fault of the game, which is neat and has some cool aspects, but a disagreement of my temper towards randomness and the way it is employed a game…

Jan
17
2016

bboomslang on What are your largest disparities in ratings (bgg stats)?

Biggest is **Assault on Doomrock** which I rated a 2 for literally never wanting to play it again. Not really a fault of the game, which is neat and has some cool aspects, but a disagreement of my temper towards randomness and the way it is employed a …

Jan
17
2016

The U.S. Civil War (GMT) – Replay – Part 2

submitted by /u/MarkGrognard to /r/hexandcounter[link] [comment]

Jan
17
2016

The U.S. Civil War (GMT) – Replay – Part 2

submitted by /u/MarkGrognard to /r/hexandcounter[link] [comment]

Jan
17
2016

The U.S. Civil War (GMT) – Replay – Part 2

submitted by MarkGrognard to hexandcounter [link] [comment]

Jan
17
2016

Reply: Progress: Evolution of Technology:: Rules:: Re: question on flowchart tech reference page and type of card

by TheGargoyle
There are cards in age IV that give VP based on number of cards in a specific tech path.

Jan
16
2016

Soviet Dawn

I played a game of Soviet Dawn.

Jan
16
2016

Progress: Evolution of Technology

I played a game of Progress: Evolution of Technology.

Jan
16
2016

/u/bboomslang on Small Sci-fi boardgame

Can vouch for both Tiny Epic Galaxies and Star Realms, both are lots of fun. TEG has the benefit of being really fun solo, too, if you want to get a SciFi fix when nobody is around to join. Star Realms only plays really 2, the two-pack option plays 4, …

Jan
16
2016

/u/bboomslang on Small Sci-fi boardgame

Can vouch for both Tiny Epic Galaxies and Star Realms, both are lots of fun. TEG has the benefit of being really fun solo, too, if you want to get a SciFi fix when nobody is around to join. Star Realms only plays really 2, the two-pack option plays 4, …

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