Sep
05
2019

[The Spike Feeders] A $25 Love Letter to Commander’s Quarters (part 1) | The Spike Feeders Commander Gameplay | S4E1

We’re back, baby! S4E1 just went live!

It’s been like 3 months since our season 3 finale! We spent the summer lounging by the water, filming and editing a ton, and hitting MagicFest Vegas. Hard.

We figured we’d kick things off with a love letter to our favourite Budget EDH content in the entire world – The Commander’s Quarters. Mitch’s decks are powerful, and it’s totally reasonable to just straight up buy one. They’re cheaper than preconstructed decks and are laser focused on their theme.

Decklists

Jim: $25 The Scarab God.

This deck is Jim’s favourite Commanders Quarters deck of all time. It pumps out the zambies like nobody’s business, has a nice tight curve, and has a surprising amount of action on turn 1.

Eliot: $25 Nezahal Voltron

I have to admit, when I first saw Nezahal spoiled I looked at it as a control finisher. Voltron was the last thing on my mind. Mitch saw a way to get in for beats, draw a ton of cards, and repeatedly bounce non-seacreature permanents and tied all these elements together in a surprisingly oppressive decklist.

Bill: $25 Yawgmoth, Thran Physician

Bill’s obsessed with this deck. It’s synergistic, combos at the drop of a hat, and is totally capable of keeping the board entirely clear. It’s the only budget deck he’s actually willing to play without us bugging him.

Maddy: $25 Feather, the Redeemed

Maddy bought the Feather and the Yawgmoth decks to bring to Vegas and lent Yawgmoth to Bill for this episode. She was really excited to play Feather, and after playing against it I can definitely see why. This deck just straight up kills people. It mitigates the lack of card advantage in Boros by ensuring that you don’t go down a card when you cast a spell, and takes advantage of card advantage and filtering on cards like [[Samut’s Sprint]] and [[Expedite]] to keep the pedal to the metal.

Critical Decisions

As always, this section contains spoilers! Go watch the episode before you keep reading.

8:14: When you’re playing Voltron, especially one as aggressive as Feather, when you choose to attack the first player you’re usually committing to attacking them until they’re dead. Jim was definitely the biggest threat at the table when Maddy chose to attack him, but did she make the right choice?

12:26: Maddy acknowledges it a little later in the episode, but she should likely be casting any instant speed action after blockers are declared so she gives minimal information to her opponents.

16:41: Maddy could have attacked Eliot and taken him out, and Bill would have let it happen. Was this the right choice?

18:50 Eliot discards to hand size, but Nezahal has a Spellbook effect stapled to it! As a result, we have terminated Eliot’s contract and are currently looking at applicants to replace him. Not actually, but man Nezahal has a lot of text. I think at this point if you told me it taps for green I’d believe you.

22:03: Maddy discards Double Cleave. This one’s more expensive than some of the other double strike enablers in the deck but it is easier to cast. Later on this is relevant because she’s got 2 white mana up and needs a double strike spell to kill Eliot.

Would you have made any different decisions than the ones we made in the episode? Let me know in the comments below!

Our First Ever Double Up

We’re trying something a little different for this episode. We were able to get a ton of content filmed over the summer, and for some games we had time to shuffle up and play a second game with the same decks! The second game is going to get declassified next week, but if you want to watch the games back-to-back, head over to our Patreon! We’ll be doing a few double ups this season, so you don’t want to miss them.

Our Website

Make sure you check out www.spikefeeders.com/shop to pick up Spike Feeders merchandise! Our white and gold foil playmats are totally sold out right now (they were really popular in Vegas), but we should have more in stock early next week.

submitted by /u/chefsati to r/EDH
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Sep
04
2019

/u/bboomslang on [ELD] Midnight Clock

Yep, could totally see this in a Niv-Mizzet or Locust God deck in a casual setting. A bit durdly and cute, but looks fun.

Sep
02
2019

Yarok: Throw your lands in the air!!

Here’s the latest iteration of my take on Yarok.

State of the deck:

Big shake up!

Aluren and Intruder Alarm are out. Flash/Hulk and Labman/Consultation are in.

Write-up rewrite in progress…

Broad Strokes

Apply stax to slow the table, then go infinite and win.

Yarok doubles up on punishing passives like Overburden and also accentuates parity breakers like Lotus Cobra and Amulet of Vigor . This forms a great backbone to support lines involving Root Maze or Orb of Dreams . Under such lines, all your lands effectively get doubled and we have ways to reconcile Overburden returning two lands to hand whenever a creature enters. Arboreal Grazer and Elvish Pioneer scale along with Overburden (with or without Yarok) to break parity along that line and add a tap clause for lands to further embellish Amulet of Vigor . Burgeoning helps maintain a faster pace than the table as well, given the unique texture of a ‘landless’ table.

With Yarok on the table Shrieking Drake + Cloud of Faeries yields infinite mana. With infinite mana, Shrieking Drake + Coiling Oracle or similar draws the deck and lets you win via Laboratory Maniac .

Hulk Lines:

Survival of the Fittest + Necromancy (GGG (strung) + 2B + Yarok):

Incidental Value

The number of ‘incidental’ lines under Yarok that let you gain advantage is positively enormous. I’ll break those down soon… but they’re things like this:

Overburden + Amulet of Vigor + Arboreal Grazer

  • Grazer enters and creates 4 triggers. Let the two Overburden triggers resolve to return two lands, then let the two Arboreal Grazer triggers resolve to put them back into play. Each land will trigger Amulet of Vigor twice, so you’ll get 4 mana for a single Grazer etb.

Risen Reef + Dance of Many

  • Dance of Many enters triggering twice and creates two copies of Risen Reef . All three Reefs see two elementals enter and each trigger is doubled so you get a total of 12 Risen Reef triggers for your investment.

Lotus Cobra + Tatyova, Benthic Druid + Crop Rotation

… on and on and on …

All these ‘combos’ are purely incidental, i.e., you’d never go looking for any of these card sequences, but they emerge along the way as you’re setting up the actual lines you want. All the extra cards and mana provide plenty of support to fight through opponent interaction, making it more likely for you to succeed where a more canonical, tighter-margined line would get otherwise disrupted.

I’d be interested in feedback of all kinds. Questions, critiques, suggestions, all thoughts welcome!

submitted by /u/cobblepott to r/CompetitiveEDH
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Aug
29
2019

/u/bboomslang on Help me build a semi-competitive Tasigur deck

It is a solid big value Spell, either giving you what you need to refill or rebuild, or helping you to shape your GY for future Tasigur activations.

Aug
29
2019

/u/bboomslang on Help me build a semi-competitive Tasigur deck

Hate is such a strong word 😉 – but yes, I am quite sure it would be able to handle Golos. And Yarok, who of course is the real Enemy.

Aug
29
2019

/u/bboomslang on Help me build a semi-competitive Tasigur deck

That deck – I think I know that deck (and the others listed on that account 😉 ).

For me the Seasons Past lists from LabManiac Cameron is sweet, because it is very reactive and I think could easily be tailored to be without infinites – the main shell is just a really solid control shell. I mean, throw out IsoRev and some of the super high price stuff (or keep that in as proxies) and go for a [[Villaneaous Wealth]] WinCon by killing the table with opponents wincons from their libraries?

Or take Cameron’s own advice and switch to [[Palinchron]] and [[Phantasmal Image]] (or do as I did in my Muldrotha and go for [[Vorinclex]]).

Even non-infinite Vorinclex can power big Wealth casts and Tasigurs builtin recursion as well as the selective recursion spells in the list can help to cast that one multiple times, even through incidental graveyard hate (not that well through leylines or RIPs, but hey, green can take care of that easily).

http://tappedout.net/mtg-decks/tasigur-seasons-past-season-pastigur/

Aug
29
2019

Lowlands

I played a game of Lowlands.

Aug
28
2019

/u/bboomslang on What’s the Best 5 Color Mana Base with no budget?

for Slivers you also want Cavern of Souls, Sliver Hive and Path of Ancestry I think, because good solid 5C lands for creature tribal.

Aug
28
2019

/u/bboomslang on Are there any BANT commanders outside of Derevi? Even something that approaches fringe?

There is an Estrid Chain Veil list floating around that is at least fringe viable, I think. Essentially trying the same as Teferi, just worse, but with more colors.

Aug
26
2019

/u/bboomslang on Fun cards no one is playing with C19 commanders

It is a bit of a sleeper card that needs the right shell, but Anje definitely could be that shell. Or Gerald. I love it in my Pauper Tortured Existence Toolbox Deck, even though it usually doesn‘t win – it would need a second card with the same or simi…

Aug
25
2019

/u/bboomslang on Arcane Signet banned?

It is not legal because it is not yet released – it is coming with Eldraine in autumn. Essentially it is banned because it doesn‘t yet exist 😉

Aug
25
2019

/u/bboomslang on I Want to Be a Monster

Decklist? Asking for a friend 😉

Aug
24
2019

/u/bboomslang on What’s your infinite number?

In good old Dr. Evil Fashion it is „one million“, of course.

Aug
22
2019

Architects of the West Kingdom

I played a game of Architects of the West Kingdom.

Aug
22
2019

BANG!

I played a game of BANG!.

Aug
21
2019

Magic: The Gathering

I played a game of Magic: The Gathering.

Aug
19
2019

/u/bboomslang on Golos: You Were Narset the Whole Time!

Well, my Golos isn’t a “cast goodstuff from the top of your library”, but isn’t “Maze’s End” either. It’s strictly combo and I think that is where he shines – early game he fixes your mana or grabs tool lands, mid game he can be used for value casting off the top of your library with the cards you play anyway, but where he shines is when you assemble an infinite that makes WUBRG – then he just plain wins the game. That’s what my build is doing, assembling either Bomberman ([[Auriok Salvager]] and [[Lion’s Eye Diamond]]) or [[Grand Architect]] and [[Pili-Pala]] and going from there. The rest ist protecting my combos with silence effects and counter spells.

The thing I like about him the most is that he can be cast very easy, but still provides the full WUBRG spectrum of cards to choose from. My build is Esper Artifact centered, because that’s how it started out, using G and R only for splashes. So you can use him as a very good build-around WUBRG commander that can take many different directions, but is guaranteed to be online easily, with much easier mana base requirements than other WUBRG commanders. I mean, if you go budget, just slap in a [[Cascading Cataracts]] that he fetches ETB and that way prepares WUBRG next turn easily.

Aug
16
2019

/u/bboomslang on What old cards have you found with a unique effect?

[[Drafna’s Restauration]] for artifact storm decks. It is really bonkers, you can rearrange your next draws for just one mana. This in a Jhoira WC deck can do crazy stuff, you almost long for your opponents to vandalblast you, just so you can play this little gem.

Aug
15
2019

What’s in a Wincon – A brief primer on when to run win-cons and “winconless” decks

This resource is intended to explain the ideas behind winconless decks, when to cut wincons and some of the most basic “winconless” approaches.

Context

First up, “Wincon” is short for “Win Condition”, but what counts as one?
The waters around this can be a little bit muddy. Some people say that the combo set up is the wincon, while some focus on the outlet.
In a deck like Breakfast Hulk; Hermit Druid, the Breakfast Combo, Laboratory Maniac, Hulk Death Trigger or even Ad Nauseam could all be described as “wincons” in different contexts.
When discussing “winconless”, it’s typically the piece that takes you from “comboing off” to “dead opponents” that is counted as a wincon. In Breakfast Hulk, that would be the Laboratory Maniac.


What?

There is a spectrum of how useful outside its role as a win condition a given spell is.
Near the bottom would be a card like Exsanguinate. Killing players in a non-infinite way is very difficult, and it doesn’t really have utility outside killing people. When you aren’t winning with it, Laboratory Maniac is a Gray Ogre, which is a card often used as the butt of jokes about bad cards.
Up from there would be a card like Grapeshot. Doesn’t do much, but in a pinch can remove a truly problematic permanent. Slightly better is something like Blue Sun’s Zenith, which is a mediocre card draw spell, or Walking Ballista, which has a moderately useful board presence.

Winconless decks seek to win using cards closest to the “useful spell” end of this spectrum.

One of the first decks to go “winconless” was Tasigur. Beast Within and Reality Shift are both passable removal spells, and when looped infinitely with Tasigur, they let you destroy all of someone’s permanents and exile their library.
Some Green-based decks like Selvala and Momir went for Eternal Witness loops, repeatedly casting some standalone spells to win.
We see it in lots of other decks as well, perhaps most famously in Scepter Thrasios, where the “Twister Loop” was used to recur some spell to kill.


Why?

It comes down to card quality. If you have infinite mana and access to your whole library, who cares if your win is pieced together from 5 cards? But when you are trying to play the game and avoid losing, wouldn’t you prefer if you didn’t draw Aetherflux Reservoir?


When?

The combos most friendly towards being made winconless are ones that involve infinite mana or draw, such as Scepter with an outlet in the CZ, Top + Future sight etc.
One of the most common culprits is Laboratory Maniac or Jace, Wielder of Mysteries in decks without Tainted Pact/Demonic Consultation. If you have to draw your entire deck to win with a card, chances are you can cobble together a win out of the cards you drew, rather than running a dedicated wincon. This, and other similar scenarios, are when to look for cutting wincons.
Not that all dedicated wincons should be cut, for example, storm decks can “manually” use Aetherflux Reservoir when not going infinite, or certain spells may allow you to win at instant speed, or through some disruption or hate piece. “Winconless” should be applied only to cards that do not enable wins that are otherwise unavailable.


Who?

Some examples of decks that commonly include unnecessary wincons, and could go winconless:
Laboratory Maniac or Jace, Wielder of Mysteries in Urza, Lord High Artificer

You are casting your whole deck for free. Look for Twister/Narsets Reversal loops, or Codex Shredder + scepter to mill.

Laboratory Maniac or Jace, Wielder of Mysteries in Chulane, Teller of Tales

Your various combos draw your deck, and typically have a way to start generating mana once you draw a given piece. You also have tons of ways of repeatedly using Eternal Witness, and often Finale of Devastation

A life loss spell in The Gitrog Monster

You make infinite mana and loop your whole deck. You can use Finale of Devastation, Assassin’s Trophy etc.

Storm Payoffs in Elsha/Kykar

These decks do Top+Future Sight style combos and draw the whole deck. It’s easy to net mana and go in to some loop

How?

There are lots of tools available to winconless decks, and many of them are both recent quite affordable (with a couple exceptions). They fall in to a few different categories:

Payloads:
These are spells that will actually win you the game if cast infinite under the right scenarios:

  • Swan Song for infinite 2/2 birds (requires haste or the ability to survive a turn cycle)
  • Assassin’s Trophy to destroy all of your opponent’s permanents
  • Winds of Rebuke to mill your opponents infinitely
  • Extract to exile your opponents libraries
  • Praetors Grasp to exile your opponents libraries
  • Finale of Devastation to kill with infinite mana and some creatures

Note that Winds of Rebuke and Assassin’s Trophy may not be suitable for Twister loops as Timetwister will reset your progress.

Loop Enablers
These are spells that let you leverage infinite access to your deck by recurring spells (through draw or something like Urza/The First Sliver)

Multi-Buyback spells such as:
Timetwister, Memory’s Journey, Echo of Eons. Any spell that lets you put more than one card from your graveyard back in to your library to draw again. These will put both Payloads and single buyback spells back in to your library

Single Buyback Spells such as:
Regrowth, Noxious Revival, Eternal Witness, Codex Shredder. These let you buy back your multi-buyback spell of loop enabler, and will in turn be bought back by them.

Other Enablers
Copy Artifact – Copying your Isochron Scepter with Dramatic Reversal and putting a payload under it
Narset’s Reversal – Either under Scepter or with Bonus Round, this spell lets you copy payload spells infinitely. It can also function as a single buyback spell by copying your multi buyback spell and returning it to your hand

The basic Twister Loop:
Requirements: Some way to infinitely cast spells that are in your library, either a combo of Infinite Mana + Draw, or infinite cascade, infinite urza activations or similar. Timetwister or an analogue, Regrowth or an analogue, Payload spell.
Steps:

  1. Find your Payload spell
  2. Cast your Payload spell
  3. Find your Twister effect
  4. Cast your Twister effect (shuffling in your Regrowth and Payload effects)
  5. Find your Regrowth Effect
  6. Cast your Regrowth Effect, returning Twister
  7. Repeat

The basic dual scepter setup:
Requirements: Isochron Scepter + Dramatic Reversal making infinite mana. Access to your whole deck. Copy Artifact, Payload that can go under scepter (or payload that can’t + narset’s reversal).
Steps:

  1. Cast Copy Artifact, copying Isochron Scepter, Imprinting Narset’s Reversal
  2. Cast your Payload Spell.
  3. Activate the Scepter with Narset’s Reversal, returning your Payload to your hand and copying it
  4. Let the Copy Resolve
  5. Activate the Scepter with Dramatic Reversal, untapping both Scepters
  6. Repeat

If you have a payload that goes under scepter, you can skip steps 2 and 4, and modify step 3 to cast the payload off of scepter.


Downsides of going Winconless

  • Winconless combos often require more cards, so there can be increased risk of losing access to something important.
  • Most winconless lines are not shortcuttable, which means you will have to execute an obnoxious combo if somebody asks you to
  • Winconless combos can be more difficult to execute

If you have any suggestions or questions, please feel free to comment, I will probably turn this in to a nicer formatted and updated doc someday.

submitted by /u/Spleenface to r/CompetitiveEDH
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Aug
15
2019

/u/bboomslang on Phyrexian Revoker vs. Pithing Needle/Spyglass

Revoker only hits non-land cards but all abilities. Pithing needle only hits non-mana abilities but all card types.

Aug
15
2019

/u/bboomslang on Phyrexian Revoker vs. Pithing Needle/Spyglass

You can do creature shenanigans easily with Revoker, and Revoker can switch off mana abilities of mana dorks or artifacts, but can’t affect lands (like fetch lands or strip mines). Pithing needle can impact lands, but can’t stop mana abilities. Pithing needle can be found from some cheap tutor effects like Trinket Mage or Artificers Intuition, no idea if that actually is any relevant in Modern. It is in EDH. And well, Phyrexian Revoker is a blocker, if needed, and can attack into planeswalkers, which might have become more relevant with WAR.

Aug
15
2019

BANG! The Dice Game

I played a game of BANG! The Dice Game.

Aug
15
2019

Ethnos

I played a game of Ethnos.

Aug
13
2019

Magic: The Gathering

I played a game of Magic: The Gathering.

Aug
12
2019

How we stopped worrying and started proxying

Many of my friends and family have been playing Magic during their school years, some as early as 1995, but go on long breaks afterwards. Every few years we had a phase where every few months or weeks we would play 60 card decks against each other, either 1v1 or multiplayer, but we didn’t play a format so the power levels were wastly different, and the games weren’t fun for many of us. Imagine the one guy who didn’t upgrade his deck in the last 20 years against someone with the thopter sword combo.

Years later, we have a thriving playgroup, having magic nights multiple times per week and having much more fun. What happened?

Well, first commander happened but it only caught the ones who were both competitive and had a large card pool. The others reluctantly tried it but never had enough of the right cards to have any chance of winning. Imagine a reanimator deck full of reanimation spells and fatties but the player didn’t have any spells to put them into the graveyard.

It was so stressfull going through the period of RL card spikes when you wondered whether you could get that dual land you need for that deck before it got unobtainable. Or the wasted money when ordering cards for a new deck only to find that the deck was boring for the player and the cards never get used. Or having to limit yourself to a number of decks equal to your number of Sol Rings or whatever key card the decks needed. Or all the time spent looking at finance posts trying to find the best time to get that card. Or having to buy certain cards while they were still cheap just on the chance that you need them some day when you can’t afford them anymore.

The fun started when we began proxying. And I don’t mean one or two cards, I mean full on proxying, like decks with 100% proxies, including proxy basic lands included for a matching style. And I have to tell you, it has been liberating!

In our final push of proxying, even the ones who have cards like duals and fetches actually took them out of their decks and replaced them with proxies and it has been great! I actually like the Masters Edition black bordered duals more than the faded white bordered revised ones. There are beautiful alternate artworks that I would actually buy if there are real, like from [[Emrakul, the Promised End]].

But it’s not like we never buy cards. Sometimes the original is really nice and affordable. Then I buy a large amount of a card that are good in many decks, like [[Compost]], and give out a few. Or I really want to have that judge foil old border [[Sword of Feast and Famine]]. Or that From the Vault Set. But it doesn’t have to be when I build the deck but at a later point when there is a good offer on Card Market. Or when the card rotated out of standard but I don’t have to wait 2 years before you can use the card in a deck.

And it is so much less stressfull than carrying around hundreds of €s around every time. We play in the garden. We play when there is a strong wind and cards fly around. We play near the camp fire. We put our drinks on the table near our cards. We try new decks and new ideas. We have fun with crazy expensive cards like [[Eureka]]. And I suggest you do to!

submitted by /u/kirdie to r/EDH
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Aug
11
2019

/u/bboomslang on This ruling for Feaster of Fools

My guess it is about the funny quip at the end. I like how those sneak in every now and then.

Aug
11
2019

/u/bboomslang on What will you use C19 for?

My meta is weird, not many artifacts out in games most of the time. Land Ramp, Mana Dirks, but almost none Mana rocks, so he would come in without a big effect. Sadly, because I love the idea of the extortionist. But that is why I also don‘t run Treasu…

Aug
11
2019

/u/bboomslang on What will you use C19 for?

I like that this years precondition look like they have a good and solid build. Sure, the Landmasse suck, but they always do. I preordered the Sultai one and the Jeskai one. I plan to at least try and keep them in their primary direction, just tuning t…

Aug
11
2019

/u/bboomslang on What will you use C19 for?

Yeah, K‘rrik should be great in more black leaning Grenzo lists, playing stuff that got stuck in your hand the „normal“ way. Mine is a bit more red, though, as I lean more into Goblins, so not yet sure if he will work. But definitely one of the singles…

Aug
09
2019

/u/bboomslang on Which C19 deck will you be getting and why?

Elsha the Infinite. Future Sight in your command zone is just amazing and half a combo with sensei‘s divining Top. Adding Flash onto the casting makes it even more absurd. Oh, yeah, and replace the box face commander by Kykar. Elsha and Kykar just want…

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