Sep
05
2018

The Duke

I played a game of The Duke.

Sep
02
2018

/u/bboomslang on [GRN] Steam Vents – Oversized Promo

Yeah, the artwork is amazing. Really love it!

Sep
01
2018

Iron Curtain

I played a game of Iron Curtain.

Aug
30
2018

Iron Curtain

I played a game of Iron Curtain.

Aug
29
2018

/u/bboomslang on Forcing everyone to play "fair magic"

Whoever gets you [[Cursed Totem]] and [[Torpor Orb]] into play and then protects them. Shut shut down many combos and synergies.

Aug
29
2018

The Duke

I played a game of The Duke.

Aug
23
2018

Ethnos

I played a game of Ethnos.

Aug
23
2018

BANG! The Dice Game

I played a game of BANG! The Dice Game.

Aug
20
2018

/u/bboomslang on What 2019 comma Der deck to buy

I got myself the UR artifact deck and it’s quite fun and was easy to power up for me with my existing collection. Of course this depends on how wide your card collection already is, but getting better duals (Fetch+Shock+ a few non-tapped duals) is the main investment. Maybe a few big eldrazi or golems to pump the top-end and a few more solid mana rocks or Thopter producers, but that’s mostly it. And even if you keep the base deck and play it, it should do quite well already. It’s plans are astonishingly solid for a precon.

Edit: it’s not at all competetive, though, just to make sure it’s explicitely said, because we are in the cEDH reddit. But I think it could at least be made viable, because essentially Saheeli is Tron in your command zone and we know how big-mana strategies can go broken in other constructed formats.

Aug
17
2018

Magic: The Gathering

I played a game of Magic: The Gathering.

Aug
16
2018

Saheeli’s Blue Moon

https://tappedout.net/mtg-decks/saheelis-blue-moon/?cb=1534343231

Stax in the form of Saheeli the gifted from Commander 2018. Saheeli let’s you play around the most brutal hate pieces, like:

  • Static orb
  • Winter Orb
  • Back to Basics
  • Stasis

Her 2nd +1 ability reduces the cost of your next spell by the number of artifacts you control, which in a stax environment seems pretty broken. Most of your mana will be produced by artifacts. With the inclusion of Paradox engine & Winding clock, skipping your untap step or untapping two permanents a turn becomes irrelevant pretty quickly.

Win conditions consist of your opponents conceding, various isochron sceptor combos, or walking ballista.

I built this deck because stax does very well in my meta, but a game will quickly turn into arch enemy when you make people feel miserable. Any feedback is welcomed.

submitted by /u/nbourg to r/CompetitiveEDH
[link] [comments]

Aug
16
2018

Ethnos

I played a game of Ethnos.

Aug
16
2018

BANG! The Dice Game

I played a game of BANG! The Dice Game.

Aug
15
2018

Iron Curtain

I played a game of Iron Curtain.

Aug
13
2018

The Ninth World: A Skillbuilding Game for Numenera

I played a game of The Ninth World: A Skillbuilding Game for Numenera.

Aug
12
2018

Mizzix Storm Primer

Deck Lists

Budgetless Mizzix Storm: Mizzix’s Intuition by Nakhla

$1500 Mizzix Storm: $1500 Mizzix’s Intuition by SlagBombFTW

$600 Mizzix Storm: $600 Mizzix’s Intuition by SlagbombFTW

$250 Mizzix Storm: $250 Mizzix’s Foresight by SlagbombFTW

———————————————————————————————————————————————————————————

Disclaimer

Please note that the strategies discussed involved the Budgetless list. The primers for the budget versions are already in the respective pages, just click the link and check the description.

This primer may not be as updated to the current meta as it is but I would be sure to update this from time to time.

———————————————————————————————————————————————————————————

Introduction

Mizzix Storm is a deck that chains spells and abuse the cast trigger of Mizzix of the Izmagnus. Tutoring or getting to the win conditions thru draws and digs are the ways of Izzet to compensate for the tutors offered by decks that have black in it. The deck also has a lot of ways to win without Mizzix in play. This deck runs closest to JVP High Tide with pros and cons to be considered.

———————————————————————————————————————————————————————————

Cards to Consider

Key Cards:

  • Aetherflux Reservoir
  • Dramatic Reversal
  • Enter the Infinite
  • Isochron Scepter
  • Mizzix’s Mastery
  • Paradox Engine
  • Past in Flames

Tutors:

For instant spells:

  • Merchant Scroll
  • Mystical Tutor

For sorcery spells:

  • Personal Tutor
  • Mystical Tutor

For artifact spells:

  • Fabricate
  • Transmute Artifact
  • Whir of Invention

For any cards:

  • Gamble
  • Intuition

Draws and Digs:

Draws:

  • Brainstorm
  • Frantic Search
  • Gitaxian Probe
  • Ponder
  • Preordain
  • Pull from Tomorrow
  • Serum Visions
  • Stroke of Genius

Digs:

  • Dig Through Time
  • Fact or Fiction
  • Impulse
  • Sleight of Hand

Resets:

Twisters:

  • Diminishing Returns
  • Time Spiral
  • Timetwister

Wheels:

  • Wheel of Fortune
  • Windfall

———————————————————————————————————————————————————————————

Combos and Synergies

———————————————————————————————————————————————————————————

Main Win Lines:

  • Dramatic Scepter Lines (refer to Combos and Synergies)
  • Intuition Lines

NOTE: Mizzix should have two (2) experience counters for the line to be most efficient. Also, the line most likely you’ll run is the Intuition line where you were given the Enter the Infinite. It is the wisest choice and it would make you consume the most mana. Your opponent would only give you the other two if they have graveyard interactions like Faerie Macabre or Silent Gravestone.

Mana to be spent (in the full line) with Mizzix in play:

(0) experience counter: 5UURR or 5URRR

(1) experience counter: 3UURR or 3URRR

(2) experience counters: 1UURR or 1URRR

Mana to be spent (in the full line) without Mizzix in play: 11UURR or 11URRR

Tutor for Enter the Infinite + Mizzix’s Mastery + Past in Flames

———————————————————————————————————————————————————————————

If opponent gives you:

Enter the Infinite

  1. Cast Past in Flames using Flashback.
  2. Recast Intuition tutoring for Frantic Search + Wheel of Fortune + Windfall
  3. Cast anything your opponent gives to you to discard Enter the Infinite.
  4. Cast Mizzix’s Mastery targetting Enter the Infinite.

Past in Flames

  1. Cast Past in Flames.
  2. Cast Mizzix’s Mastery targetting Enter the Infinite.

Mizzix’s Mastery

  1. Cast Mizzix’s Mastery targetting Enter the Infinite.

———————————————————————————————————————————————————————————

When Enter the Infinite resolves, it is almost impossible for you to lose. These are the modes to choose from to win when it resolves.

———————————————————————————————————————————————————————————

Alternate Lines:

Make sure to hold counter spells to protect combos. If something went awry, reset.

———————————————————————————————————————————————————————————

Remarks

If there are suggestions about the list, kindly send me a PM so we can discuss about it. Thanks!

submitted by /u/Aximatx to r/CompetitiveEDH
[link] [comments]

Aug
12
2018

Red7

I played a game of Red7.

Aug
11
2018

Red7

I played a game of Red7.

Aug
09
2018

Ben Friedman on UB Shadow

Article here

I hadn’t seen this linked to the subreddit yet (entirely possible I missed it though, if so my bad), so I figured I’d share Ben Friedman’s takes on UB Shadow going forward.

More specficically, I’d like to ask people what they though of his take on “dualless” Shadow being entirely reasonable as a way to be better vs the Moon/Wasteland decks of the format, along with Wasteland not being key to the strategy. To me at least, these are super important because they leave the deck being far, far cheaper to build than any other fair blue deck.

submitted by /u/Twisted_Exile to r/MTGLegacy
[link] [comments]

Aug
09
2018

Pickomino

I played a game of Pickomino.

Aug
09
2018

Ohne Furcht und Adel

I played a game of Ohne Furcht und Adel.

Aug
08
2018

/u/bboomslang on I came to Commander looking for something different. Instead, I found more of the same.

It most definitely is. Don’t expect durdling and anything else than “there is my opponent, kill him fast and hard” in 1v1. There is no real social aspect to 1v1 and so anything but streamlined decks will just plain fail. This makes decks converge towards typical set of staples in their colors. There will be variations, but when I play just one opponent, why should I opt for a weird wincon that might work, if I have a solid wincon that definitely will work?

Aug
02
2018

Azul

I played a game of Azul.

Aug
01
2018

Iron Curtain

I played a game of Iron Curtain.

Jul
31
2018

Iron Curtain

I played a game of Iron Curtain.

Jul
30
2018

Iron Curtain

I played a game of Iron Curtain.

Jul
29
2018

Best commander for playing alone?

Just that. Which do you think is the best commander for playing alone, against the wall? I have some ideas but I really would love to read your thoughts on this topic. Now I’m going to keep writing nonsense because one of those stupid rules about a required number of words or something like that. I didn’t even read the whole explanation about why this post was removed. Are you happy now, stupid bot?

submitted by /u/The_Cheeker to r/EDH
[link] [comments]

Jul
29
2018

Iron Curtain

I played a game of Iron Curtain.

Jul
28
2018

My SO and I made a stained glass Nicol Bolas to celebrate the return of the Elder Dragons!

submitted by /u/Alexm920 to r/magicTCG [link] [comments]

© 2025 reclaim hugo All rights reserved. | Powered by WordPress
Theme created by @julienrenaux