I played a game of Azul.
/u/bboomslang on What are the 10 essential games in your collection that you would always want to play?
Never played Sigrada, so can’t really compare them. But I think people just see similarities for the bright colours 😉
/u/bboomslang on What are the 10 essential games in your collection that you would always want to play?
Just a nice dice chucker with a bit difference to the usual. Not really a civil game, though.
/u/bboomslang on 7 Wonders Duel- Guild ties
the victory points go to whoever build that guild, based on the max of yellow cities. so if you have 4 and yoir opponemt has 5, you build the guild which counts those, you get 5 VP. if both ülayers have 4, then the max is 4 and that os what you get. The player who doesn’t “own” the guild gets nothing. It is just a way to participate in yoir opponents buildup or to strengthen your own buildup.
/u/bboomslang on Are there any must have expansions for 7 Wonders?
One thing that was not mentioned: cities opens up play with 8 players and, it being 7 Wonders, does that in a great way. It was the reason for me to get it and after adding it, never played just base game any more. And after playing with Leaders I am not sure I will actually get it, as for me base+cities just hits the sweet spot. Never played Babel, though, so can’t comment on that. Well, and the wonder pack just gives more wonders, so not really any big change in there.
/u/bboomslang on What are the 10 essential games in your collection that you would always want to play?
No specific order, just the games I am willing to play all the time:
- Viticulture EE
- Azul
- Red 7 (my “always with me” game)
- Between Two Cities
- 7 Wonders (with Duel for 2 players and normal otherwise)
- Nations the Dice Game
- Waggle Dance (best intro worker placement, playing with my parents)
- Concordia (Britannica map when playing 2)
- Paperback (best intro deck builder and super fun to play)
- Codenames (pictures for me and must be 6+ players)
I do have more games I love to play, but due to setup time don’t play that often – the above are ones I would just grab and play on request or suggest myself, as their setup is fast and play to me is super fun. All of them have been played a lot. And at least one of them is in my bag on every game night (in addition to Red7, which I have with me anyway 😉 ).
This is my list for multiplayer, changes quite a bit with solo play (viticulture is in both lists, though), as it does if I play with just my wife. And it is slightly skewed to board game night, where we have new people from time to time and are not that much into deep stuff and more into Light-Medium.
/u/bboomslang on Mana sinks in pauper
I would start to look at cards with buyback, as they are great when you have an abundance of mana. [[capsize]] and [[evincars justice]] are classic examples. Also X cost spells get better with more mana, stuff like [[rolling thunder]] can be both a boa…
/u/bboomslang on Anybody else on a No Buy Right now?
More an accidental no-buy – looked at some KS, but canceled them, same with some games that came out normal. I guess I just feel saturated right now, not many things that super excite me (allthoigh I am on a pre.order wish list for the german gloomhave…
/u/bboomslang on Is Codenames: Duet any good?
My wife and I found it too hard with the words, they somehow just didn’t really work for us. We now play it with the picture cards from Codenames pictures, which works great for us. If we want a quick two player co-op, this is what we grab – super fast setup, nice play time and a fun puzzle to solve.
UW Trinket Mage Update
Hey everybody,
A while back now I posted a UW Trinket Mage deck with faeries and ninjas. I got a lot if great suggestions, and I thought some of you may be interested in an update,so here is the list I’m currently working with:
https://tappedout.net/mtg-decks/uw-trinket-2/?cb=1518710426
Rather than playing closer to a tempo game, the deck is now a lot slower, but has a much stronger late game card advantage engine, with [[Mulldrifter]] and [[Palace Sentinels]] taking the place of [[Ninja of the Deep Hours]].
Again, if you have questions, comments or suggestions, please let me know.
submitted by /u/judiciaryDustcart to r/Pauper
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/u/bboomslang on What is your favourite "weird" game?
So far Iliked it – the strategy and tactics is there, but it feels a bit funny. An arcade game that is controlled by a mancala and with the advanced rules for the mancala in use indeed feels strange. You would expect dashing your dragons at each other, but if you want to win, you will more likely do a very clumsy dance and try to position your dragon just right at the right time, and if you see you can’t reach that, abort and run away to try again. But I can totally see where it is not for everybody, because it combines two really unlikely companion parts in the game.
/u/bboomslang on What is your favourite "weird" game?
I neither call them forgotten, only weird. That is why I mention them in a thread that asks for weird. I mean, come on, OP cites Healthy Heart Hospital, which also just recently came out.
The secret to growing a youtube channel is reviewing the hottest, latest games. So here’s my review of Dragon Dice, originally published in 1995. What old games are you obsessed with?
submitted by /u/j3ddy_l33 to r/boardgames [link] [comments]
/u/bboomslang on What is your favourite "weird" game?
Right now two come to mind: Triplock, a solo-capable memory game. Which in itself is already quite weird, but this one simulates lock picking in a way that – to me – actually makes sense, but adds a "VP engine" component to it (the diagram ca…