I played a game of Red7.
Reply: Apocrypha Adventure Card Game:: General:: Re: This game…
by TheGargoyle
That is the thing: if the best way to learn a game is a 3 hour video to get into it and get started, something is wrong. When that video has to actually be created by fans, because the official videos just leave too many questions it …
Reply: Apocrypha Adventure Card Game:: General:: Re: This game…
by TheGargoyle
buschenfeld wrote:Has the worst rule book in Boardgame history. The game looks awesome but I’m no clearer on how to play it having read the rules, they’re almost like a stream of consciousness written at 4am. I would do a complete ove…
Reply: 1 Player guild:: General:: Re: Favorite game that plays in ~20 mins
by TheGargoyle
One I enjoyed with fast game play was Soviet Dawn – one of the earlier state of siege games. Quite fun dice chucker with nice historic flavor. Other games allready mentioned that I enjoy with quick play are Hostage Negotiator and Hopl…
Reply: 1 Player guild:: General:: Re: Tom Vasel is against Solo ?
by TheGargoyle
Tom Lehmann wrote:As long as I’m commenting in this thread, let me ask solo gamers a question:Which do you prefer in a solo variant of a multi-player game?A) A paper system that “mimics” 1 or more players providing a multi-player feel…
Reply: 1 Player guild:: General:: Re: Tom Vasel is against Solo ?
by TheGargoyle
The problem here is not Tom Vasel, the problem us Tom Lehmann. If you only do what mainstream validates, you end up producing mainstream. Which might be what you want to do, but it is where you lose creativity and personality over tim…
/u/bboomslang on What are some good, weightier games (+3.10 BGG) that are streamlined and intuitive?
Yep, would be my candidate, too. Really great to teach, only thing that might be slightly unintuitive on first play is the interaction of cards and hiuses, but that is what the test scoring during play is meant for.
Reply: Cthulhu Wars:: General:: Re: No PM mail, do I have to be nervous already?
by TheGargoyle
Lets wait for tomorrow to get worried 😉 (I’m without PM notification, too)

First play (left hand Vs right hand) of 13 days, German version. Great tight little game, loved it! Totally looking forward to play this with my wife, very surprising twists in it. Gives me a great CDG feel in a small and quick package without feeling dumbed down at all.
13 Tage ausprobiert – cooles Spiel über den Kuba-Konflikt, klein, stark, schnell – und dazu mit starkem historischen Flair. Shared on Google+ by Georg Bauer: First play (left hand Vs right hand) of 13 days, German version. Great tight little game, loved it! Totally looking forward to play this with my wife, very surprising twists […]

First play (left hand Vs right hand) of 13 days, German version. Great tight little game, loved it! Totally looking forward to play this with my wife, very surprising twists in it. Gives me a great CDG feel in a small and quick package without feeling dumbed down at all.
First play (left hand Vs right hand) of 13 days, German version. Great tight little game, loved it! Totally looking forward to play this with my wife, very surprising twists in it. Gives me a great CDG feel in a small and quick package without feeling dumbed down at all. (View on Google+)
Reply: The 7th Continent:: General:: Re: Can we safely assume a retail release of this game now?
by TheGargoyle
Another thing that people seem to forget: when a KS moved large numbers of product allready, why should any publisher takr on the risk of producing such a big and complicated game, when obviously a very large part of the market for a …
/u/bboomslang on What makes Concordia a great game?
The buttery smooth game play and the really great coopetiton – you quite often can’t avoid giving things to your opponents. The double use of action cards for both the actions you can take and end game scoring, the breat visual way the map fills up – it all snaps together so well. And you just feel great while playing it. Add that it is quite easy to teach, if people have played some other modern games before. And the different maps give nice variability without overburdening people with complexity.