Jun
18
2017

18.06.17

Wow, was für ein Spielmonster. 5 Stunden für den Prolog (solo, zwei Helden, erstes Spiel überhaupt) aber ein grundsolides System mit tollem RPG Feel. Nach zwei Jahren Warten ein tolles Erlebnis. Einziger Wermutstropfen: Heidelberger hat die deutsche Version angekündigt, und als Kickstarter hab ich natürlich alles in Englisch. Shared on Google+ by Georg Bauer: “The […]

Jun
18
2017

18.06.17

“The eater of tables” could be a sub-line on this game. This is just the prologue. Outch. And play time (solo, two heroes) was about 5 hours. Yikes. But tons going on and a really cool system. Serious setup time, so get yourself organised to keep it down. Really fun game with a very solid […]

Jun
18
2017

Thread: Sword & Sorcery:: General:: Language update kits?

by TheGargoyle
Since the german version is announced for later this year by Heidelberger – will there be a way for backers to get update kits, so we don’t have to buy stuff completely again? Would be really silly for immirtals for example and would …

Jun
18
2017

/u/bboomslang on How did you get into solo boardgaming?

Well, I know that I myself will not play Mage Knight competitively or with other players at all, because I am scared to have to teach it. So just like Leaving Earth this is one I will keep for solo play only.

Jun
18
2017

/u/bboomslang on How did you get into solo boardgaming?

In my youth I was a chess player for 9 years, doing low-level tournaments and all that jazz. So I am used to split-brain-solo, because that is what you do when you train stuff. So since I love playing board games, I started to solo them until I got my …

Jun
18
2017

/u/bboomslang on What’s the worst (non-house) rule you’ve ever seen in a board game?

Yeah, I play usually with larger groups and we go for players-1 or even players-2 for groups with 6+ players. It just is too spread out with more than maybe 4/5 bases. Especially since everyone has to read the special base powers, too.

Jun
18
2017

/u/bboomslang on What game reveals more hidden depth every time you play?

For me most abstracts give me that. In my case lately it is The Duke that keeps me coming back to, just because each game goes vastly different due to the random tile pull. Luckily my wife enjoys it when we are out of the house, so it does get table ti…

Jun
18
2017

Sword & Sorcery

I played a game of Sword & Sorcery.

Jun
17
2017

Reply: Leaving Earth: Stations:: General:: Re: Germany/Austria/Mainland Europe bulk Pre-order

by TheGargoyle
I am in for a copy of stations, if there is still a chance (or if another 30 is started). Thanks for doing this!

Jun
17
2017

The Duke

I played a game of The Duke.

Jun
17
2017

The Duke

I played a game of The Duke.

Jun
16
2017

/u/bboomslang on Teachings – 101 or 101?

Man, I so want to believe in the Grixis version, because that is my favorite color combination in MTG (Grixis Delver in Modern is my favorite)!

Jun
16
2017

/u/bboomslang on [HOU] Jace’s Defeat

Oh man, I so wished for some anti-jace story stuff and it looks like Bolas will deliver. Bolas allways delivers.

Jun
16
2017

/u/bboomslang on [XLN] 4 New Commanders

A grixis Pirate lord. Yay. And I hope the Vraska planeswalker card will make pirate tokens instead of assassin tokens, so we actually can have big pirate swarms.

Jun
16
2017

/u/bboomslang on [XLN] 4 New Commanders

Yeah, Lizard Beast would have been better for interactions with all the existing lizard beasts. The way they did it, the Dinosaur tribe is rather isolated to just this set, especially with a lord for that specific tribe it is a bit a missed opportunity.

Jun
16
2017

/u/bboomslang on Counters to Curse of the Bloody Tome?

I like a one/two-of of echoing truth for pesky permanents I can’t normally reach in blue.

Jun
15
2017

/u/bboomslang on What game(s) have you spent the most on? (Base price + expansions + pimping it out)

yeah, it only got better when I started to play Pauper. Much cheaper format, but still provides the feel of an eternal format. But I guess it will still be a long time until my board game collection reaches the value of my MTG collection.

Jun
15
2017

Karnivore Koala

I played a game of Karnivore Koala.

Jun
15
2017

Progress: Evolution of Technology

I played a game of Progress: Evolution of Technology.

Jun
15
2017

Karnivore Koala

I played a game of Karnivore Koala.

Jun
14
2017

This is big. And I mean that as “f*ing big”.

This is big. And I mean that as “f*ing big”. (View on Google+)

Jun
14
2017

Look what showed up at home!

Look what showed up at home! (View on Google+)

Jun
14
2017

Reply: Sword & Sorcery:: General:: Re: Just arrived

by TheGargoyle
My box arrived today in Germany. Yay, stuff looks fantastic!

Jun
14
2017

Teachings – 101 or 101?

A lot of people have been fighting over it so let’s deal with it once and for all here. UB 101 or Grixis 101? https://www.mtggoldfish.com/deck/652825#online https://www.mtggoldfish.com/deck/672718#online

submitted by /u/mikeyr00r00 to r/Pauper
[link] [comments]

Jun
14
2017

/u/bboomslang on DVG Leader Series, which to choose

The leader series are quite diverse. There are some that are closer – Phantom Leader, Hornet Leader, and I think the upcoming Israeli Airforce Leader – but both Thunderbolt Apache Leader and B17 Flying Fortress Leader are quite different in play and feel (and different to each other, too). What all of them have in common (and probably the Tiger Leader and the tow submarine ones, too) is that you have to outfit your troups and then run your missions. But the way they are done is different. Phantom Leader and it’s similar games are very tactical with giving you an abstract “fight overview” on which you manage single fighters against single bandits. Thunderbolt Apache Leader gives you an randomly created map with positioned ground forces, where you fly your Thunderbolts and Apaches (and other close air support vehicles) against them, so it is far less abstract but still very tactical. B17 Flying Fortress Leader has you equip whole groups of bombers and fighters, being a game on the operational level. You then fly those groups into missions and have them go against groups of enemy fighers, flak fire and stuff like that. So it doesn’t have a high tactical level at all. So it depends on what you want out of your game, a very tactical dog-fight or some more “realistic” map over which you fly missions or the operational scale.

Jun
14
2017

The Duke

I played a game of The Duke.

Jun
13
2017

/u/bboomslang on Pauper Challenge with UG Combo Tron

Man, that’s a sweet looking tron list – I dig that it is a honest tron list and not one that just happens to run tron lands (like I feel with Murasa and Dinrova Tron – they seem to just play control and accidentily stumble into Tron). What do you feel is the matchup with Kuldotha Boros, Bogles and Elves? Asking because your deck doesn’t run any “boardwipes” and go-wide strategies as well as hexproof are a bit hard to handle without them, I feel. Or do you just go fully into the fogging plan for those, like with Stompy? And what is your plan against Burn or other super-fast non-combat damage decks? Pulse of Murasa looping through walls?

Your plays are definitely fun to watch and I love how you take existing decks and tweak them into quite different directions. Even though I still think your UR Delver list is my unbeaten favorite so far 😉

Jun
11
2017

The Duke

I played a game of The Duke.

Jun
11
2017

7 Wonders Duel

I played a game of 7 Wonders Duel.

Jun
10
2017

/u/bboomslang on Twilight Struggle – Possible Alternate Theme?

Another similar game is 1989 about the changes in the east of europe when the soviet union fell apart. And a new one in the make is Imperial Struggle, from the same designers. 13 Days is kinda similar, too, allthough more condensed, and about the cuba …

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