I run Bolas himself, because it’s EDH and not commander, dammit 😉
/u/bboomslang on [HOU] Nicol Bolas, God-Pharaoh / Bontu’s Last Reckoning / Samut, the Tested
Yeah, my Bolas EDH is just so happy. This is a really nice Bolas you have there. So much fun for me ahead! And that is all that Bolas cares for.
/u/bboomslang on [HOU] Nicol Bolas, God-Pharaoh / Bontu’s Last Reckoning / Samut, the Tested
Yeah, my Bolas EDH is just so happy. This is a really nice Bolas you have there. So much fun for me ahead! And that is all that Bolas cares for.
/u/bboomslang on SOLO mode in board games. Is it really so important to you?
Thematic games don’t hit the table often, especially if they are not in German, and man, solo gaming is fun! It is my favorites pastime when I have spare time and a spare table, be it on travels or at home on the balcony. It is relaxing and overall just as enjoyable as reading a book.
/u/bboomslang on SOLO mode in board games. Is it really so important to you?
Thematic games don’t hit the table often, especially if they are not in German, and man, solo gaming is fun! It is my favorites pastime when I have spare time and a spare table, be it on travels or at home on the balcony. It is relaxing and overall just as enjoyable as reading a book.
[HOU] Nicol Bolas, God-Pharoah
https://i.imgur.com/zS80a16.jpg
Nicol Bolas, God-Pharoah
4UBR
Planeswalker – Bolas
+2: Target opponent exiles cards from the top of his or her library until he or she exiles a nonland card. Until end of turn, you may cast that card without paying its mana cost.
+1: Each opponent exiles two cards from his or her hand.
-4: ~ deals 7 damage to target opponent or creature an opponent controls.
-12: Exile each nonland permanent your opponents control.
7 loyalty
New Grixis toy leaked out early on the official Wizards’ site.
submitted by /u/Manadyne to r/EDH
[link] [comments]
[HOU] Nicol Bolas, God-Pharoah
https://i.imgur.com/zS80a16.jpg
Nicol Bolas, God-Pharoah
4UBR
Planeswalker – Bolas
+2: Target opponent exiles cards from the top of his or her library until he or she exiles a nonland card. Until end of turn, you may cast that card without paying its mana cost.
+1: Each opponent exiles two cards from his or her hand.
-4: ~ deals 7 damage to target opponent or creature an opponent controls.
-12: Exile each nonland permanent your opponents control.
7 loyalty
New Grixis toy leaked out early on the official Wizards’ site.
submitted by /u/Manadyne to r/EDH
[link] [comments]
/u/bboomslang on If there was one card you would make pauper legal, what would it be?
UR Snow Delver would love it!
/u/bboomslang on If there was one card you would make pauper legal, what would it be?
UR Snow Delver would love it!
/u/bboomslang on Aetherling in Pauper?
I had fun with [[Whirlwind Adept]] as a Wincon I a control build. Hexproof helps keeping it around and prowess gives it some extra beats. Just no good evasion, sadly.
/u/bboomslang on Aetherling in Pauper?
I had fun with [Whirlwind Adept] as a Wincon I a control build. Hexproof helps keeping it around and prowess gives it some extra beats. Just no good evasion, sadly.
101 card Mystical Teachings deck 5-0’s Pauper league (mikeyr00r00)
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submitted by /u/tommamus to r/Pauper [link] [comments] |
101 card Mystical Teachings deck 5-0’s Pauper league (mikeyr00r00)
![]() |
submitted by /u/tommamus to r/Pauper [link] [comments] |
/u/bboomslang on What do you NOT like about Pauper?
I actually love the slow mana base, since it forces decks to adopt a longer game plan and not go for the super-quick hit, as soon as they go over mono-color. So the mono-color aggressive decks create the boundary in which we have to brew our decks to actually function. Sure, it could be nice to have some faster dual sources, but there are ways to fix your mana without big tempo loss (green land enchantments for example, or some mana rocks that draw cards), but then the decks that can pull cards from multiple colors with ease might get a bit too successful.
And really, look at the pauper metagame at mtgoldfish: there really isn’t a clear “mono-colored rules” scenario there. You can see that currently stompy is way up, but mono-u delver is down, elves is down and mono-r is nowhere to be seen. Mono-colored decks are hampered much more by the restrictions of what the respective color gets in tools, so this balances out: mono-colored might be faster, might be able to get nut-draws, but will be easily attacked with sideboard tech if you have access to more than one color. Multi-colored will be slower due to the mana base, but will have more tools at their disposal.
It’s simple to see at mtgoldfish: the second best two decks in the repeated 5-0 group is a mono-colored one and a multi-colored (UR) one.
The thing I really dislike is the disparity of online pauper and paper pauper with regards to what is a common. I think they should rule any common as a valid common, even if it wasn’t “printed” at common online. They might have to add some cards to the ban list, if they do it, but at least it would make using gather again a valid tool to decide on wether a card is legal or not and take away silly discussions.
/u/bboomslang on What do you NOT like about Pauper?
I actually love the slow mana base, since it forces decks to adopt a longer game plan and not go for the super-quick hit, as soon as they go over mono-color. So the mono-color aggressive decks create the boundary in which we have to brew our decks to actually function. Sure, it could be nice to have some faster dual sources, but there are ways to fix your mana without big tempo loss (green land enchantments for example, or some mana rocks that draw cards), but then the decks that can pull cards from multiple colors with ease might get a bit too successful.
And really, look at the pauper metagame at mtgoldfish: there really isn’t a clear “mono-colored rules” scenario there. You can see that currently stompy is way up, but mono-u delver is down, elves is down and mono-r is nowhere to be seen. Mono-colored decks are hampered much more by the restrictions of what the respective color gets in tools, so this balances out: mono-colored might be faster, might be able to get nut-draws, but will be easily attacked with sideboard tech if you have access to more than one color. Multi-colored will be slower due to the mana base, but will have more tools at their disposal.
It’s simple to see at mtgoldfish: the second best two decks in the repeated 5-0 group is a mono-colored one and a multi-colored (UR) one.
The thing I really dislike is the disparity of online pauper and paper pauper with regards to what is a common. I think they should rule any common as a valid common, even if it wasn’t “printed” at common online. They might have to add some cards to the ban list, if they do it, but at least it would make using gather again a valid tool to decide on wether a card is legal or not and take away silly discussions.
/u/bboomslang on Why do you play pauper?
It gives me the feel of legacy by allowing cards from all the years, but at a reasonable price point. I love the weird and crazy old designs, but full-on legacy is just bonkers, price-wise. Well, and it is tremenduous fun and varied in play, tons of vi…
/u/bboomslang on Why do you play pauper?
It gives me the feel of legacy by allowing cards from all the years, but at a reasonable price point. I love the weird and crazy old designs, but full-on legacy is just bonkers, price-wise. Well, and it is tremenduous fun and varied in play, tons of vi…
/u/bboomslang on does reclaim have a place in pauper? Maybe some UG Delver-Monkey?
Yeah, it’s not even close to Snapcaster. The only reason I thought about it was that it could provide a part of what I use Snapcaster in my Grixis Delver deck in modern: getting second uses out of spells. And I thought that in a Delver deck, it might provide the nice little synergy of guaranteeing a Delver flip and reusing spells at the same time. The deck I though about first was taking a Delver-Angler list and switching black to green, turning it into kinda a Delver-Monkey list. But I gues it’s still too slow to really work out. I only tried it in a fun little UR control build a little while ago, but there I went with three colors and outside of dedicated decks with color fixing, that didn’t really work that great. It was fun when it did do work (like recycling a counter), though.
/u/bboomslang on does reclaim have a place in pauper? Maybe some UG Delver-Monkey?
Yeah, it’s not even close to Snapcaster. The only reason I thought about it was that it could provide a part of what I use Snapcaster in my Grixis Delver deck in modern: getting second uses out of spells. And I thought that in a Delver deck, it might provide the nice little synergy of guaranteeing a Delver flip and reusing spells at the same time. The deck I though about first was taking a Delver-Angler list and switching black to green, turning it into kinda a Delver-Monkey list. But I gues it’s still too slow to really work out. I only tried it in a fun little UR control build a little while ago, but there I went with three colors and outside of dedicated decks with color fixing, that didn’t really work that great. It was fun when it did do work (like recycling a counter), though.
/u/bboomslang on Beautiful maps in boardgames.
Mare Nostrum is among my favourites. The map just looks gorgeous on the table and works very well during play. It is a little distorted to fit everything into a board game, without wasting tons of space to empty water, but still keeps everything recognizable. Really love its look.
The Birth of America series from Academy Games (especially 1775 Rebellion) is great, too. Really nice look, fits the theme perfectly, I think.
Same with the COIN series, each map really looked great to me. But the top one among them by far is the one from Liberty or Death – that’s a gorgeous one I would have no qualms putting on my wall.
Another one I enjoyed looking at was Comancheria. Allthough this one is leaning a bit more on the boardgame side of the “game board vs map” comparison.
And another one I really like for it’s cleanness is the one from “Wir sind das Volk”. But that might just be because I am German 😉
/u/bboomslang on Beautiful maps in boardgames.
Mare Nostrum is among my favourites. The map just looks gorgeous on the table and works very well during play. It is a little distorted to fit everything into a board game, without wasting tons of space to empty water, but still keeps everything recognizable. Really love its look.
The Birth of America series from Academy Games (especially 1775 Rebellion) is great, too. Really nice look, fits the theme perfectly, I think.
Same with the COIN series, each map really looked great to me. But the top one among them by far is the one from Liberty or Death – that’s a gorgeous one I would have no qualms putting on my wall.
Another one I enjoyed looking at was Comancheria. Allthough this one is leaning a bit more on the boardgame side of the “game board vs map” comparison.
And another one I really like for it’s cleanness is the one from “Wir sind das Volk”. But that might just be because I am German 😉