I played a game of Progress: Evolution of Technology.
The Lord of the Rings: The Card Game
I played a game of The Lord of the Rings: The Card Game.
The Scythe Expansion: Designing in Reverse
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submitted by /u/freitag7 to /r/boardgames [link] [comments] |
The Scythe Expansion: Designing in Reverse
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submitted by /u/freitag7 to /r/boardgames [link] [comments] |
1775: Rebellion now released! [OSX/Windows]
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submitted by /u/gordonzl to /r/digitaltabletop [link] [comments] |
1775: Rebellion now released! [OSX/Windows]
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submitted by /u/gordonzl to /r/digitaltabletop [link] [comments] |
Smash Up gets a Steam page, scheduled for release on 10/6
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submitted by /u/Smakx to /r/digitaltabletop [link] [comments] |
Smash Up gets a Steam page, scheduled for release on 10/6
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submitted by /u/Smakx to /r/digitaltabletop [link] [comments] |
/u/bboomslang on Without restrictions. What is your favorite game?
Without question for me that would be Magic the Gathering. It still is the game that does it best for me, but lacking the opponents, gets no table time at all (although I still constructed Decks for it). Luckily the next best game for me is LOTR:LCG and I don’t need no pesky opponents for that one, so I am fine. But really, you can’t beat a game with over 30k cards available (I prefer eternal formats where I can play everything) with a puny little LCG with just a few hundred …
/u/bboomslang on Without restrictions. What is your favorite game?
Without question for me that would be Magic the Gathering. It still is the game that does it best for me, but lacking the opponents, gets no table time at all (although I still constructed Decks for it). Luckily the next best game for me is LOTR:LCG and I don’t need no pesky opponents for that one, so I am fine. But really, you can’t beat a game with over 30k cards available (I prefer eternal formats where I can play everything) with a puny little LCG with just a few hundred …
Dicey Exploits reviews Brides & Bribes!
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submitted by /u/drakkos to /r/boardgames [link] [comments] |
Dicey Exploits reviews Brides & Bribes!
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submitted by /u/drakkos to /r/boardgames [link] [comments] |
Reply: 1 Player guild:: News:: Re: Mechs vs Minions – Solo play?
by TheGargoyle
This thing fires on so many cylinders for me, it’s not even funny. I allways wanted some good programmed action game to play solo, because I love the puzzly aspects of that – but all programmed action games so far were horrible when t…
Mechs vs. Minions – Game Preview (The League of Legends board game)
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submitted by /u/the_shib to /r/boardgames [link] [comments] |
Mechs vs. Minions – Game Preview (The League of Legends board game)
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submitted by /u/the_shib to /r/boardgames [link] [comments] |
Reply: Falling Sky: The Gallic Revolt Against Caesar:: News:: Re: Ariovistus Expansion Announcement
by TheGargoyle
yep, seen it and went right for the P500. It gives me the one thing I asked when FS came out, a way to play the germanic tribes. Now I will just have to wait until I will be able to beat fear into the hears of gallic and roman dudes o…
/u/bboomslang on Assault on Doomrock or Shadowrun:Crossfire for 2p?
The character expansions are just boxes of graphics. No additional Game play value at all. But the high Caliber ops Expansion is great, it has additional missions. Don’t look at the missions as scenarios – they are not. They are Game modes or Game Varianta, but not connected. You play the Varianta you like, that’s it. And don’t overvalue the upgrade – they are nice at best, but really only smallish Tweaks (some later ones are a bit more, but still they are Tweaks). You play to beat the mission primarily, replay coming from the roles you play, the we ay the Crossfire cards and the black market cards fall.
/u/bboomslang on Assault on Doomrock or Shadowrun:Crossfire for 2p?
The character expansions are just boxes of graphics. No additional Game play value at all. But the high Caliber ops Expansion is great, it has additional missions. Don’t look at the missions as scenarios – they are not. They are Game modes or Game Varianta, but not connected. You play the Varianta you like, that’s it. And don’t overvalue the upgrade – they are nice at best, but really only smallish Tweaks (some later ones are a bit more, but still they are Tweaks). You play to beat the mission primarily, replay coming from the roles you play, the we ay the Crossfire cards and the black market cards fall.
/u/bboomslang on Assault on Doomrock or Shadowrun:Crossfire for 2p?
I have both games and am a big fan of Shadowrun:Crossfire. It is beastly in play, it can really obliterate you, but to me it allways felt more fair than Doomrock – with Doomrock I am very close to table-flipping rage whenever I give it another try, because the way it is structured, far too often I end up with no useful attacks available and so mostly trying to survive the fights (and essentially being wittled down by the enemies). Shadowrun gives me much more the feel of being in control. I still am killed more often than not, but at least I feel like I had a chance.
With Shadowrun I would really go for the High Caliber Ops expansion, though, my favorite mission is the Freefire for all one, because it gives me additional ways to take out obstacles (by bribing other obstacles).
A big benefit of Shadowrun is the super fast setup and the quick play – Doomrock is quite involved in setup and play time. With Doomrock, the expansion can be skipped IMO, because while it adds cool aspects to the game, it adds more fiddlyness, too.
Essentially for me the invovlement required to play a session of Doomrock doesn’t work well with the rage inducing unfairness, while with Shadowrun, I am fine with the occasional unfairness, because I can just shuffle up and play another one.
/u/bboomslang on Assault on Doomrock or Shadowrun:Crossfire for 2p?
I have both games and am a big fan of Shadowrun:Crossfire. It is beastly in play, it can really obliterate you, but to me it allways felt more fair than Doomrock – with Doomrock I am very close to table-flipping rage whenever I give it another try, because the way it is structured, far too often I end up with no useful attacks available and so mostly trying to survive the fights (and essentially being wittled down by the enemies). Shadowrun gives me much more the feel of being in control. I still am killed more often than not, but at least I feel like I had a chance.
With Shadowrun I would really go for the High Caliber Ops expansion, though, my favorite mission is the Freefire for all one, because it gives me additional ways to take out obstacles (by bribing other obstacles).
A big benefit of Shadowrun is the super fast setup and the quick play – Doomrock is quite involved in setup and play time. With Doomrock, the expansion can be skipped IMO, because while it adds cool aspects to the game, it adds more fiddlyness, too.
Essentially for me the invovlement required to play a session of Doomrock doesn’t work well with the rage inducing unfairness, while with Shadowrun, I am fine with the occasional unfairness, because I can just shuffle up and play another one.
Clarity or Death. 5 Reasons Why You’ll Learn Liberty or Death Easily
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submitted by /u/Ludobits to /r/hexandcounter [link] [comments] |