I founded it together with my wife as a project for our neighborhood organization where we allready are active.
/u/bboomslang on Deck building – how often do you tweak it?
I have everything player-card related (don’t care for nightmare scenarios) and constantly tweak my decks. Minimum with every new adventure pack coming out, but often in between those, too, because I suddenly see a new synergie or discover in playing that a combination is to slow or fragile or the deck shows specific weaknesses. Or just because I got the idea to tear apart a deck and rebuild it in a different form, because I can 😉
For me, deck construction is the major driving factor in LOTR:LCG, more even than the actual playing. I’d say I spend maybe 3-4x more time on constructing decks than on actually playing them. I’m an odd duck like that, it probably have played at max maybe 15 scenarios, all in all, but some of them many times.
/u/bboomslang on Deck building – how often do you tweak it?
I have everything player-card related (don’t care for nightmare scenarios) and constantly tweak my decks. Minimum with every new adventure pack coming out, but often in between those, too, because I suddenly see a new synergie or discover in playing that a combination is to slow or fragile or the deck shows specific weaknesses. Or just because I got the idea to tear apart a deck and rebuild it in a different form, because I can 😉
For me, deck construction is the major driving factor in LOTR:LCG, more even than the actual playing. I’d say I spend maybe 3-4x more time on constructing decks than on actually playing them. I’m an odd duck like that, it probably have played at max maybe 15 scenarios, all in all, but some of them many times.

Oh man, I so want this in a german version …
Oh man, I so want this in a german version … Imperial Struggle Imperial Struggle (View on Google+)
Imperial Struggle Announced – The spiritual successor to Twilight Struggle
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submitted by /u/changcox to /r/boardgames [link] [comments] |
Imperial Struggle Announced – The spiritual successor to Twilight Struggle
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submitted by /u/changcox to /r/boardgames [link] [comments] |

Yay! Good bye, money!
Yay! Good bye, money! Arkham Horror: Das Kartenspiel • Grundspiel „Angst ist die älteste und stärkste Empfindung des Menschen, und die älteste und stärkste Angst ist die Furcht vor dem Unbekannten.“ –H. P. Lovecraft. In der verschlafenen Stadt Arkham in Massachusetts versucht eine kleine Gruppe von Ermi lern die Natur einer finsteren Bedrohung aufzudecken, … […]
/u/bboomslang on What rulebooks do you think are exceptionally great/terrible?
Robinson Crusoe gets mentioned a lot, but I never had problems with that one. But Eminent Domain: Microcosm would be one to get the seal of incomprehensibility from me. I was lucky to know the bigger Eminent Domain game, so I could deduct how it was played, but if you came into this new, no chance to learn it from the rules. Another one would be Shadows of the Elder Gods, which was a pretty bad rule book, too. It actually was complete, but kinda wonky in its pace and left many scratching their head about how the event deck was meant to be handled. Airborne Commander is hilariously bad, too. Especially because you don’t really notice it during reading, only when you actually try to play. Yikes. Night of Man is a bit like that, too, in that during play you start the questions, but then have a hard to!e to find the answers. In case of this rulebook it does have all the answers – it is just that sometimes the answer is tacked on as a half sentence on something else, so good luck in finding it 😉 (the designer jumps on questions on BGG and provides answers, so you are not lost, but it still is pretty bad as far as rules go – but a damn fun game, well worth the investment!).
/u/bboomslang on What rulebooks do you think are exceptionally great/terrible?
Robinson Crusoe gets mentioned a lot, but I never had problems with that one. But Eminent Domain: Microcosm would be one to get the seal of incomprehensibility from me. I was lucky to know the bigger Eminent Domain game, so I could deduct how it was played, but if you came into this new, no chance to learn it from the rules. Another one would be Shadows of the Elder Gods, which was a pretty bad rule book, too. It actually was complete, but kinda wonky in its pace and left many scratching their head about how the event deck was meant to be handled. Airborne Commander is hilariously bad, too. Especially because you don’t really notice it during reading, only when you actually try to play. Yikes. Night of Man is a bit like that, too, in that during play you start the questions, but then have a hard to!e to find the answers. In case of this rulebook it does have all the answers – it is just that sometimes the answer is tacked on as a half sentence on something else, so good luck in finding it 😉 (the designer jumps on questions on BGG and provides answers, so you are not lost, but it still is pretty bad as far as rules go – but a damn fun game, well worth the investment!).
/u/bboomslang on Big Trouble in Little China Legendary solo question
Yeah, I hate when publisher mislead with their player number. Putting 1-5 on the box and then saying “no solo rules here, use others from games you might not have or come up with your own” is misleading and sucks. Add to that the really bad art in this title and the upcoming Firefly title and I get the impression Upper deck us getting lazy and cheap.
/u/bboomslang on Big Trouble in Little China Legendary solo question
Yeah, I hate when publisher mislead with their player number. Putting 1-5 on the box and then saying “no solo rules here, use others from games you might not have or come up with your own” is misleading and sucks. Add to that the really bad art in this title and the upcoming Firefly title and I get the impression Upper deck us getting lazy and cheap.
/u/bboomslang on No Kickstarter Roundup This Week
I am on a group Order for that one. Mostly interested in the bigger Box and the first Packs – especially the abductor pack from “Mr. Automatisch” Morten. Should be some fun twists in those.
/u/bboomslang on No Kickstarter Roundup This Week
I am on a group Order for that one. Mostly interested in the bigger Box and the first Packs – especially the abductor pack from “Mr. Automatisch” Morten. Should be some fun twists in those.
Oh mann, da ist ja allein das Thema schon Anreiz genug … Sharknado!
Oh mann, da ist ja allein das Thema schon Anreiz genug … Sharknado! Sharknadoâ„¢: The Board Game! The officially-licensed shark-slaying, city-saving cooperative game for 2-4 players! (View on Google+)
/u/bboomslang on What is your game replay tolerance?
after around 120 plays of Progress: Evolution of Technology, I got a bit bored with it. I have a few other games that go up into the higher 60s (Paperback for example, LOTR:LCG) and 7 Wonders: Duel is easily on it’s way up to the top, too. I don’t mind playing games a hundred times, and evenbeyond if there still is some game space to explore (which wasn’t the case with Progress, which is why I lost a bit the drive to play it).
The limiting factor for me usually isn’t then umber of plays (at least if I enjoyed the game) but the time it takes to play (including setup). If the time-vs-fun ratio is good, a game can hit the table many times with me.
/u/bboomslang on What is your game replay tolerance?
after around 120 plays of Progress: Evolution of Technology, I got a bit bored with it. I have a few other games that go up into the higher 60s (Paperback for example, LOTR:LCG) and 7 Wonders: Duel is easily on it’s way up to the top, too. I don’t mind playing games a hundred times, and evenbeyond if there still is some game space to explore (which wasn’t the case with Progress, which is why I lost a bit the drive to play it).
The limiting factor for me usually isn’t then umber of plays (at least if I enjoyed the game) but the time it takes to play (including setup). If the time-vs-fun ratio is good, a game can hit the table many times with me.
Reply: The Lord of the Rings: The Card Game:: General:: Re: speculation finale
by TheGargoyle
dalestephenson wrote:… but I would be much more comfortable with a cycle set around the (made-up) home of one of the dwarvish clans off the map in the east with no canon characters in sight, that seems to fit in Middle Earth, than w…
Reply: The Lord of the Rings: The Card Game:: General:: Re: speculation finale
by TheGargoyle
rmunn wrote:Oliphaunt mounts!Okay, THAT was about the proper font size for that news. :-)I hope they are not just objective mounts. And that they are not restricted. Because I totally want to put Treebeard on an oliphaunt.
First Adventure Pack in the Haradrim Cycle for The Lord of the Rings: The Mûmakil
submitted by /u/Danwarr to /r/lotrlcg
[link] [comments]
First Adventure Pack in the Haradrim Cycle for The Lord of the Rings: The Mûmakil
submitted by /u/Danwarr to /r/lotrlcg
[link] [comments]
Reply: Oh My Goods!:: Variants:: Re: Solo automa variant (draft)
by TheGargoyle
I played your variant and it is great fun. You probably should add it to your own list of automa based solo variants, though. Was quite surprised to not find it there 😉
Reply: Trickerion: Legends of Illusion:: Variants:: Re: Trickerion Automa Solo Mode
by TheGargoyle
Well, my copy of Trickerion will arrive in the next few days, looks like I will have something to do with it by then 🙂