No, not totally different. Same game with some new mechanics, most of the cards are different from the base, but still the same game. More like a Dominion expansion where you get a bunch of cards with one or two new mechanics that add to the base game….
/u/bboomslang on Hostage Negotiator: Crime Wave…..WTF
No, not totally different. Same game with some new mechanics, most of the cards are different from the base, but still the same game. More like a Dominion expansion where you get a bunch of cards with one or two new mechanics that add to the base game….
The Lord of the Rings: The Card Game
I played a game of The Lord of the Rings: The Card Game.
Magic: The Gathering Challenge Deck – Battle the Horde
I played a game of Magic: The Gathering Challenge Deck – Battle the Horde.
Update von FFG und neue große LCG-Ankündigung
In den letzten beiden Tagen hat FFG sich mal wieder selbst übertroffen und direkt von GenCon nochm…
Reply: 1 Player guild:: General:: Re: LotR LCG: What are you playing?
by TheGargoyle
toliveischrist77 wrote:
The Painted Goblin wrote:
Sneaking under the radar, traps, scrying and powerful selective attacks.
It didn’t really work, but maybe it could with the modern card pool.
This should help:

Woah, that one looks great. I currently play a two-hero deck with Gandalf and Elrond and it’s tons of fun. Of course I run in thematic problems again, because playing “Strider” as a title on Gandalf or Elrond just feels kinda weird. But the card doesn’t say you can’t do that 😉
The fun thing: my deck is one that doesn’t run too many allies on the board, because mostly they are in as high-cost cards for the Flame of Arnor, so I have good chances to hit both conditions in the early game at least (during mid game I usually get out some quest heavies like Gildor, Glorfindel or Arwen, but then the second benefit going away doesn’t really matter that much anymore).
And it is neutral, which is allways great with a Gandalf deck, since you can play it from your hand and keep the top-deck-slot free for your colored cards.
I probably have to kill some of my thematic reluctance and just go all-in weird comborific voltron style and play every overpowered card available with those two heroes and roflstomp the whole collection of quests 😉
Reply: 1 Player guild:: General:: Re: Arkham Horror coop LCG announced
by TheGargoyle
repairmanjack wrote:kevinruns262 wrote:Release is scheduled for 4Q 2016; just in time for Christmas! :thumbsup:Ah, that answers my main question, thanks. I’m in to the hilt for this. AH is my favourite board game of all time – I love …
/u/bboomslang on Ascension VR Released on Steam
Yeah, someone who never plays online but works in marketing probably thought “online game where opponents can yell obsceneties at each other life” was a good idea … (I play MTG online from time to time, but online games have far too much salt for me to want any kind of chat)
/u/bboomslang on Ascension VR Released on Steam
Yeah, someone who never plays online but works in marketing probably thought “online game where opponents can yell obsceneties at each other life” was a good idea … (I play MTG online from time to time, but online games have far too much salt for me to want any kind of chat)
Ok, ich mag virtuelle Welten. Und ich mag den Ascension Deckbuilder – klasse Kartenspiel, macht mir …
Ok, ich mag virtuelle Welten. Und ich mag den Ascension Deckbuilder – klasse Kartenspiel, macht mir viel Freude. Aber wozu brauche ich eine Implementierung, bei der ich Ascension mit Avataren in einer virtuellen Welt spiele? Ich mein, ich könnte es kapieren, wenn diese virtuelle Welt gestaltbar wäre und so nebenbei Kartenspiele anbieten würde. Aber eine […]
Reply: The Lord of the Rings: The Card Game:: News:: Re: Arkham Horror LCG Officially Announced
by TheGargoyle
Instabuy as soon as Heidelberger brings out the german version of this (and with recent track records of FFG titles hitting german shelves, this should be only a question of “when” and not “if”). My poor wallet. But this will solve my…
/u/bboomslang on Enter The Mythos: FFG Announces the Arkham Horror LCG
This will pull money right out of my pockets. Dang. I am doomed.
/u/bboomslang on Enter The Mythos: FFG Announces the Arkham Horror LCG
This will pull money right out of my pockets. Dang. I am doomed.

Oh shit, another money sink! Definitively tempted by this.
Oh shit, another money sink! Definitively tempted by this. Enter the Mythos Arkham Horror: The Card Game The boundaries … Arkham Horror: The Card Game. The boundaries between worlds have drawn perilously thin… Arkham Horror: The Card Game is a cooperative Living Card Game® set amid a backdrop of Lovecraftian horror. As the Ancient Ones […]
/u/bboomslang on 7 Wonders Duels or Castles of Burgundy
If she is not a heavy gamer, I would say 7 Wonders: Duel over Castles of Burgundry. 7W:D is definitely more in the “stepup from Jaipur” class, but not yet in the hard euro land where I would see CoB – the structure of 7W:D lends itself to surprise victories and shenanigans that even give a less experienced gamer a chance to fight their opponent and see cool combos and plays. I’ve played it around 40 times now with my wife and can therefore say that it’s replay value is quite high – the variability of setup is quite good for that. It’s definitely a very good 2 player game, to me one of the best. And well, the setup is just so super fast, you don’t really mind to pull it out – no dreaded “man, I have to sort through stuff now to build play decks” or whatever shenanigans some games come up with. It’s more or less “topple over box, push some stuff around and you are ready to go”.
/u/bboomslang on 7 Wonders Duels or Castles of Burgundy
If she is not a heavy gamer, I would say 7 Wonders: Duel over Castles of Burgundry. 7W:D is definitely more in the “stepup from Jaipur” class, but not yet in the hard euro land where I would see CoB – the structure of 7W:D lends itself to surprise victories and shenanigans that even give a less experienced gamer a chance to fight their opponent and see cool combos and plays. I’ve played it around 40 times now with my wife and can therefore say that it’s replay value is quite high – the variability of setup is quite good for that. It’s definitely a very good 2 player game, to me one of the best. And well, the setup is just so super fast, you don’t really mind to pull it out – no dreaded “man, I have to sort through stuff now to build play decks” or whatever shenanigans some games come up with. It’s more or less “topple over box, push some stuff around and you are ready to go”.
/u/bboomslang on [WSIG] board game for two
Something I like in that broad area of “conquest games” is 1775, especially since it can easily play 2 or 4 players (with 4 it is a team game, which is perfect if the other two people you play with are more of the casual kind, as you can each team up with one of the “noobs” easily). It is kinda like a card-assisted/driven variant on Risk, just with much more handleable play time and lots of fun. It obviously is about the american revolution.
If you stick to two players, another one would be Wir sind das Volk about the ideological and economic fight between west and east germany from 1949 to 1989. Again, it is kinda card driven, with cards denoting events in the history of germany being played for effects or economic points, both sides trying to get the other side down (or in the case of the east usually more like trying to survive). Very interesting game play, very unlike other games I played, but still gives a strong “conquest” vibe (allthough obviously you don’t really concquer, but just expand your economy). Despite the name, it’s both in english and german.
And Polis: Fight for the Hegemony is another one that could work, this time about the fights between Sparta and Athens. Again only two player, though. But again not too deep (unlike a full-blown war game) but more leaning towards euro games with historic war theme integrated into the system.
All three games share that the sides are asymmetric, so playing as one side feels quite different from the other side (WsdV has the biggest asymmetry, though). All three games are on the borders from euro games to war games, which I feel is much more like PC concquest games than actual war games, which usually put much more burden on the player due to much more special rules for thematic reasons. War games can sometimes feel much more like study than like playing. The wuro (war-euro) games give a much quicker pace, while still keeping the theme (at least for me) intact.
/u/bboomslang on [WSIG] board game for two
Something I like in that broad area of “conquest games” is 1775, especially since it can easily play 2 or 4 players (with 4 it is a team game, which is perfect if the other two people you play with are more of the casual kind, as you can each team up with one of the “noobs” easily). It is kinda like a card-assisted/driven variant on Risk, just with much more handleable play time and lots of fun. It obviously is about the american revolution.
If you stick to two players, another one would be Wir sind das Volk about the ideological and economic fight between west and east germany from 1949 to 1989. Again, it is kinda card driven, with cards denoting events in the history of germany being played for effects or economic points, both sides trying to get the other side down (or in the case of the east usually more like trying to survive). Very interesting game play, very unlike other games I played, but still gives a strong “conquest” vibe (allthough obviously you don’t really concquer, but just expand your economy). Despite the name, it’s both in english and german.
And Polis: Fight for the Hegemony is another one that could work, this time about the fights between Sparta and Athens. Again only two player, though. But again not too deep (unlike a full-blown war game) but more leaning towards euro games with historic war theme integrated into the system.
All three games share that the sides are asymmetric, so playing as one side feels quite different from the other side (WsdV has the biggest asymmetry, though). All three games are on the borders from euro games to war games, which I feel is much more like PC concquest games than actual war games, which usually put much more burden on the player due to much more special rules for thematic reasons. War games can sometimes feel much more like study than like playing. The wuro (war-euro) games give a much quicker pace, while still keeping the theme (at least for me) intact.
Magic: The Gathering Challenge Deck – Battle the Horde
I played a game of Magic: The Gathering Challenge Deck – Battle the Horde.
The Lord of the Rings: The Card Game
I played a game of The Lord of the Rings: The Card Game.
Reply: Night of Man:: General:: Re: worth it just for solo play??
by TheGargoyle
tomrussell wrote:theduke34 wrote:I think the AI system works very well. One issue may be long term replayability unless more scenarios are provided, perhaps through Yaah! magazine. There are 6 solo scenarios included with the expansio…
Also mir wäre es ja peinlich, eine Funktion einer Software, die ich wegen ungünstiger Performance Abschalten…
Also mir wäre es ja peinlich, eine Funktion einer Software, die ich wegen ungünstiger Performance Abschalten musste, im nächsten Update einfach rauszuwerfen. Vor allem, wenn es eine ist, die so ziemlich im Kern eines Spiels mit dem Motto “Collect them all!” steckt. Man könnte sowas ja auch einfach reparieren und wieder aktivieren. Aber Niantic ist […]
/u/bboomslang on New to You – July 2016 – What new games did you play this month?
Some smallish stuff new for me thus month: Oh my Goods is one I got as a travel game. Only played it solo so far (rules fir an automa approach on BGG), but quite fun. Will get more play, because of super fast setup and smallish space requirement. Next was Ohne Furcht und Adel, which I got for thise cases where our board game evening get a bit bigger than usual. So far only played two player with my wife, but we like it. And I got Yomi in German, played a few solo plays. It is fun and I hope to get some duels in, maybe get my wife to play it even. Biggest game new this month though was Leaving Earth, which I only played solo (and probably ever will only play solo). Fascinating game, heavy brain burner, with interesting theme. I like it, but it is a table hog in the base game allready, don’t want to think about playing the outer planet expansion. Game play feels a bit same-y sometimes, since what you do is often very repetetive, and it is the first game even I would call a bit mathy. Calculating multi-step missions from start to end with multiple rendevouz steps in between takes a bit getting used to. Still fun for me, but definitely a try-before-you-buy kinda game.
/u/bboomslang on New to You – July 2016 – What new games did you play this month?
Some smallish stuff new for me thus month: Oh my Goods is one I got as a travel game. Only played it solo so far (rules fir an automa approach on BGG), but quite fun. Will get more play, because of super fast setup and smallish space requirement. Next was Ohne Furcht und Adel, which I got for thise cases where our board game evening get a bit bigger than usual. So far only played two player with my wife, but we like it. And I got Yomi in German, played a few solo plays. It is fun and I hope to get some duels in, maybe get my wife to play it even. Biggest game new this month though was Leaving Earth, which I only played solo (and probably ever will only play solo). Fascinating game, heavy brain burner, with interesting theme. I like it, but it is a table hog in the base game allready, don’t want to think about playing the outer planet expansion. Game play feels a bit same-y sometimes, since what you do is often very repetetive, and it is the first game even I would call a bit mathy. Calculating multi-step missions from start to end with multiple rendevouz steps in between takes a bit getting used to. Still fun for me, but definitely a try-before-you-buy kinda game.