Nov
22
2016

Reply: 1 Player guild:: News:: Re: Lisboa

by TheGargoyle
repairmanjack wrote:Usually? I may be wrong here, but I think he’s only done that once so far – in The Gallerist. The new edition of Vinhos has an automa – and it’s an aggressive bugger too. If he can do it for Lisboa, I’m in… but …

Nov
22
2016

Reply: Space Pioneers:: General:: Re: Solo results – post yours here

by TheGargoyle
fast variant, 20 Planets, 3 full mission cards and 3 extra missions, so 20+36+9=65 points. Probably had some misplayes due to it being my first play. Gives a nice “patience in space” feel, so missing a bit of the “bite” I prefer in my…

Nov
22
2016

Reply: 1 Player guild:: News:: Re: Solo-playable games that are on kickstarter

by TheGargoyle
ColintheFlea wrote:Lisboa is now on Kickstarter. Originally, I thought solo would be a stretch goal, but it appears the manual says 1-4.ColinYeah, Vital usually has solo right out of the box. Usually they are abstract timer based pse…

Nov
22
2016

Reply: 1 Player guild:: News:: Re: Lisboa

by TheGargoyle
Vital usually doesn’t create solo AIs or even automa but “fake” opponents that put pressure time-wise on you. In The Gallerist, the opponent in the solo game just gobbles up stuff in a way that puts pressure on you to “gobble up faste…

Nov
19
2016

/u/bboomslang on Games like Twilight Struggle and Wir sind Das volk?

The COIN series might do it, or maybe Polis: Fight for the Hegemony if you are into ancients. And of course the TS follow-ups like 1989 or the upcoming Imperial Struggle. Maybe some of the more classic CDGs like Washington’s War or the newly reprinted and extended Labyrinth: War on Terror if you want something present day themed.

Nov
19
2016

/u/bboomslang on Games like Twilight Struggle and Wir sind Das volk?

The COIN series might do it, or maybe Polis: Fight for the Hegemony if you are into ancients. And of course the TS follow-ups like 1989 or the upcoming Imperial Struggle. Maybe some of the more classic CDGs like Washington’s War or the newly reprinted and extended Labyrinth: War on Terror if you want something present day themed.

Nov
19
2016

/u/bboomslang on GMT November 18 Update (P500 & More)

Comancheria shocked me a bit, I didn’t expect it to ship this year. Hopefully it will only be in the November import at UGG, otherwise it might fall right into my vacation.

Nov
19
2016

/u/bboomslang on GMT November 18 Update (P500 & More)

Comancheria shocked me a bit, I didn’t expect it to ship this year. Hopefully it will only be in the November import at UGG, otherwise it might fall right into my vacation.

Nov
19
2016

/u/bboomslang on GMT November 18 Update (P500 & More)

Yeah, that was scary. I think they put some hypnospray or something on that games description. Or it was just the name of the designer and space theme that did it for me …

Nov
19
2016

/u/bboomslang on GMT November 18 Update (P500 & More)

Yeah, that was scary. I think they put some hypnospray or something on that games description. Or it was just the name of the designer and space theme that did it for me …

Nov
19
2016

Reply: 1 Player guild:: News:: Re: SpaceCorp – GMT Nov update

by TheGargoyle
Butterfield and Space? I am in! Even though the 1-4 players makes me curious, his “usual” faire is solo games, will be interesting when we get more details about this one.

Nov
18
2016

Board Game Review: Haspelknecht – Dry Theme, Great Gameplay

Set in the Ruhr Valley in the very early days of coal mining, the theme is excessively German. But …

Nov
14
2016

/u/bboomslang on [WSIG] Any co-operative micro games out there?

Side Quest and Shadow of the Elder Gods might qualify. Not really microgames, but neither is Tiny Epic Defenders. But really quite small.

Nov
14
2016

/u/bboomslang on [WSIG] Any co-operative micro games out there?

Side Quest and Shadow of the Elder Gods might qualify. Not really microgames, but neither is Tiny Epic Defenders. But really quite small.

Nov
12
2016

/u/bboomslang on From a solo point of view: Imperial Settlers or 51st state?

IS gives you mire varyity in playing due to the different culture decks, whereas 51st state only gives slight asymmetric tribes but kinda only uses a common deck. But the benefit of 51st state is a much mire streamlined play – you get to play faster an…

Nov
12
2016

/u/bboomslang on From a solo point of view: Imperial Settlers or 51st state?

IS gives you mire varyity in playing due to the different culture decks, whereas 51st state only gives slight asymmetric tribes but kinda only uses a common deck. But the benefit of 51st state is a much mire streamlined play – you get to play faster an…

Nov
08
2016

Reply: Paperback:: General:: Re: Paperback – Deutsche Ausgabe Paperback – German version

by TheGargoyle
Mich interessiert nur noch wo der preorder-button ist, damit ich ein paar vorbestellen kann 😉

Nov
07
2016

/u/bboomslang on Iroas deck with more colours.

I like [[Shu Yun, the Silent Tempest]] for that kind of deck. It opens blue for lots of draw options and shenanigans. And he likes extra combats a lot. And he is quite cheap to cast, so you get chances to recast him more than once after he was sent bac…

Nov
07
2016

/u/bboomslang on Iroas deck with more colours.

I like [[Shu Yun, the Silent Tempest]] for that kind of deck. It opens blue for lots of draw options and shenanigans. And he likes extra combats a lot. And he is quite cheap to cast, so you get chances to recast him more than once after he was sent bac…

Nov
04
2016

/u/bboomslang on What one game have you played, over and over, pulling an all-nighter?

Shadowrun: Crossfire when I was on sick leave due to a complex tooth extraction, while on meds and in pain. I guess thats the best way to do it, fits the theme perfectly 😉

Nov
04
2016

/u/bboomslang on What one game have you played, over and over, pulling an all-nighter?

Shadowrun: Crossfire when I was on sick leave due to a complex tooth extraction, while on meds and in pain. I guess thats the best way to do it, fits the theme perfectly 😉

Nov
04
2016

Reply: Leaving Earth:: Variants:: Re: Leaving Earth: Stations

by TheGargoyle
Oh man, I hope there will be someone doing a bulk order for german players again …

Nov
04
2016

/u/bboomslang on Solo players, what games do you play and what mechanics engage you?

Well, if I had the central table available for 2-4 hours, I probably would plop down Falling Sky or Liberty or Death. Both so far unplayed, because of long play times and long-time table hogging not being compatible with expectations of my wife 😉

Nov
04
2016

/u/bboomslang on Solo players, what games do you play and what mechanics engage you?

Well, if I had the central table available for 2-4 hours, I probably would plop down Falling Sky or Liberty or Death. Both so far unplayed, because of long play times and long-time table hogging not being compatible with expectations of my wife 😉

Nov
03
2016

The So-Called “Alpha Gamer” Problem

One thing I didn’t address in the Shadowrift review is whether, and to what extent, it address…

Nov
03
2016

/u/bboomslang on Solo players, what games do you play and what mechanics engage you?

Deep and intrigueing puzzles is what grabs me the most, a little randomness thrown in for spice, but please not a total luck fest. Allthough some of those can be fun from time to time, too, if you just see them as “watching a train wreck happening”. I love it when games give me a way to build something up with my knowledge and test it against some mechanisms that provide a good story and a good puzzle. It’s why LOTR: LCG is my absolute favorite game of all time (well, ok, the favorite that I actually get to play – if I take MTG into account, which I love more but play less, LOTR: LCG is only second-most favorite 😉 ) and especially my top favorite solo game of all time (no really deep solo variants for MTG, sadly). Deck building is something where I can bring in my knowledge and experience without too many artificial limits, and then I go and try this against an encounter to see how it fares. It’s the closest any solo game has ever come to the MTG experience for me. It is carried by many of the same decision processes like in MTG, especially correct sequencing of answers and threats, the correct management of ressources, the management of active and reactive cards in your hand and the correct time to play them – all that is just plain great.

Another game I love to play solo is Hoplomachus: Origins, because the solo scenarios are cute little “break this game” puzzles. You essentially go in and try to set up your team of gladiators and sequence their actions in a way that reliably breaks the scenario in halves. Due to the randomness of the dice rolls, you can’t be totally sure, even if your strategy is sound, so you have to tactically react and replan during the execution and the whole scenario often is done in 15-20 minutes, which allows to play a bunch of rounds in a go. Again, it’s the solve-the-puzzle aspect that grabs me the most, but again, the game really provides little fun stories of carnage in the arena.

If I go big and sprawly, I tend to go for conflict simulation games or heavily thematic games, like Dawn of the Zeds for example, or the COIN series. In those cases it is less about some puzzles to solve but more about having a great story unfold and experience. But it’s rare for me to play those, due to the time investment.

Nov
03
2016

/u/bboomslang on Solo players, what games do you play and what mechanics engage you?

Deep and intrigueing puzzles is what grabs me the most, a little randomness thrown in for spice, but please not a total luck fest. Allthough some of those can be fun from time to time, too, if you just see them as “watching a train wreck happening”. I love it when games give me a way to build something up with my knowledge and test it against some mechanisms that provide a good story and a good puzzle. It’s why LOTR: LCG is my absolute favorite game of all time (well, ok, the favorite that I actually get to play – if I take MTG into account, which I love more but play less, LOTR: LCG is only second-most favorite 😉 ) and especially my top favorite solo game of all time (no really deep solo variants for MTG, sadly). Deck building is something where I can bring in my knowledge and experience without too many artificial limits, and then I go and try this against an encounter to see how it fares. It’s the closest any solo game has ever come to the MTG experience for me. It is carried by many of the same decision processes like in MTG, especially correct sequencing of answers and threats, the correct management of ressources, the management of active and reactive cards in your hand and the correct time to play them – all that is just plain great.

Another game I love to play solo is Hoplomachus: Origins, because the solo scenarios are cute little “break this game” puzzles. You essentially go in and try to set up your team of gladiators and sequence their actions in a way that reliably breaks the scenario in halves. Due to the randomness of the dice rolls, you can’t be totally sure, even if your strategy is sound, so you have to tactically react and replan during the execution and the whole scenario often is done in 15-20 minutes, which allows to play a bunch of rounds in a go. Again, it’s the solve-the-puzzle aspect that grabs me the most, but again, the game really provides little fun stories of carnage in the arena.

If I go big and sprawly, I tend to go for conflict simulation games or heavily thematic games, like Dawn of the Zeds for example, or the COIN series. In those cases it is less about some puzzles to solve but more about having a great story unfold and experience. But it’s rare for me to play those, due to the time investment.

Nov
01
2016

/u/bboomslang on Looking for a small, travel friendly game

Our travel favorite lately is Red7, because it is super compact (just a deck of cards), easy to learn and teach, with multiple ways to play and with lots of fun during play. And it plays 2-4, in case you meet someone else during travels 😉

Nov
01
2016

/u/bboomslang on Looking for a small, travel friendly game

Our travel favorite lately is Red7, because it is super compact (just a deck of cards), easy to learn and teach, with multiple ways to play and with lots of fun during play. And it plays 2-4, in case you meet someone else during travels 😉

Nov
01
2016

/u/bboomslang on What are some awesome portable games you’d bring along when you’re not at home?

Paperback goes on every vacation we take and Red7* will make it into the list, too (new acquisition, great for travels). If we have space in the suit case, 7 Wonders: Duel will be with us, too. And sometimes a repacked 2 player set of components for Pr…

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