Jun
27
2016

/u/bboomslang on What is the heaviest game you own?

I’d say COIN is a bit heavier due to it’s added complexety of the area-majority part. The card selection is on par with CDGs, complexety-wise, the recurring 10-years-event is on par with propaganda/winter events in COIN, but the economy activities on the map are simpler as the movements on the map in COIN (but are on par with the area control mechanics in many CDGs like 1989 or Twilight Struggle). WsdV has a few quirks with regard to special areas (mostly west berlin), but you find lots of special casing in COIN games and CDGs, too – usually quite a few more, which adds to their complexity.

I think Cuba Libre (as the “least complex” COIN) is still a bit heavier than WsdV, but not too much, so could be a good stepup if you want to go into that direction. To put my theory to a test, I would first have to create german cards für Cuba Libre, as my wife doesn’t speak english and so CL isn’t an option for us.

Another option you could go for would be Polis, as that is in the same complexety area as WsdV, ditching some complexety with the event cards (only one per round which just tilts rules a little) but adds the troup movement and area majority aspect you will later see in COIN games. So maybe try to go from WsdV to Polis and then go into your first COIN game.

Jun
27
2016

Reply: Valkyrie:: General:: Re: Reboot – feedback thread

by TheGargoyle
For fuel I think it should be related to entry-costs, in the sense that higher entry costs means the exoskeleton has to spend more fuel, but being able to maybe spend 1 fuel for 3 movement, so you can weight your options with cards (y…

Jun
27
2016

/u/bboomslang on What is the heaviest game you own?

According to BGG it is The Gallerist (4.3), Mage Knight (4.2), Lord of the Ice Garden (4.0), Polis: Fight for the Hegemony (3.6) and Wir sind das Volk (3.6). That’s only the heavies I actually played, there are some.more like some CDGs and COIN games I haven’t played, yet. Cuba Libre would be on number 6 (first COIN game I played, 3.5). With my wife the heaviest we played together are Polis and WsdV. The ones above that have only seen solo time.

Jun
27
2016

/u/bboomslang on What is the heaviest game you own?

According to BGG it is The Gallerist (4.3), Mage Knight (4.2), Lord of the Ice Garden (4.0), Polis: Fight for the Hegemony (3.6) and Wir sind das Volk (3.6). That’s only the heavies I actually played, there are some.more like some CDGs and COIN games I haven’t played, yet. Cuba Libre would be on number 6 (first COIN game I played, 3.5). With my wife the heaviest we played together are Polis and WsdV. The ones above that have only seen solo time.

Jun
26
2016

Reply: Valkyrie:: General:: Re: Reboot – feedback thread

by TheGargoyle
Well, sounds like you have a plan there 😉

Jun
26
2016

Reply: Night of Man:: Rules:: Re: combat and Jack

by TheGargoyle
but where other units have a number, she has a symbol. and that symbol is neitner an ability (it would be on the left of the counter) nor a power (it would be at the bottom). and the symbol is nit listed in that overview. so wnat does…

Jun
25
2016

Thread: Night of Man:: Rules:: combat and Jack

by TheGargoyle
Jack does not have a HEF but instead a symbol that sadly isn’t declared in the rulebook (at least I didn’t find it when looking). I guess it is related to the ability to inspire others, but does that mean that Jack doesn’t fight herse…

Jun
25
2016

/u/bboomslang on Your favorite 90-120 minute HEAVY game?

For solo play: The Gallerist, Cuba Libre (might change if I actually play my copies of the other COIN games – both Liberty or Death and Fallen Sky have big chances to rise) and Mage Knight. If I want it to be a tad less heavy and more portable, definitely Greenland – it gives me that brain punch in a much smaller package.

Together with my wife: Wir sind das Volk and The Golden Ages. We don’t play heavy games that often together, though.

Jun
25
2016

/u/bboomslang on Your favorite 90-120 minute HEAVY game?

For solo play: The Gallerist, Cuba Libre (might change if I actually play my copies of the other COIN games – both Liberty or Death and Fallen Sky have big chances to rise) and Mage Knight. If I want it to be a tad less heavy and more portable, definitely Greenland – it gives me that brain punch in a much smaller package.

Together with my wife: Wir sind das Volk and The Golden Ages. We don’t play heavy games that often together, though.

Jun
25
2016

Reply: Imperial Settlers:: General:: Re: Deck building : Draft?

by TheGargoyle
how do you get “a lot more” than 30 per faction in the card pool? even with all the expansions it is more a case of “a few more”. With the base alone it is exactly 30.

Jun
25
2016

Reply: Valkyrie:: General:: Re: Reboot – feedback thread

by TheGargoyle
well, most of the “punk” genres go from a realistic/historic starting point and extrapolate a believable story. Cyberpunk takes today and extrapolates networks further on, steam punk the age of steam, dieselpunk mostly pre-WWII, or WW…

Jun
25
2016

/u/bboomslang on What games are you hoping to play this weekend?

I really should sit down and make German cards for Cuba Libre to get a chance to get it out multiplayer.

Jun
25
2016

/u/bboomslang on What games are you hoping to play this weekend?

I really should sit down and make German cards for Cuba Libre to get a chance to get it out multiplayer.

Jun
25
2016

/u/bboomslang on What games are you hoping to play this weekend?

Hopefully getting in at least one solo play of Night of Man and some more Wir sind das Volk with my wife (that or 1775). Weather is announced to be rainy, so chances are good 🙂

Jun
25
2016

/u/bboomslang on What games are you hoping to play this weekend?

Hopefully getting in at least one solo play of Night of Man and some more Wir sind das Volk with my wife (that or 1775). Weather is announced to be rainy, so chances are good 🙂

Jun
25
2016

/u/bboomslang on New solo games?

I’ll just spare me the writing and upvote you, your answer has it all 😉

Jun
25
2016

/u/bboomslang on New solo games?

I’ll just spare me the writing and upvote you, your answer has it all 😉

Jun
25
2016

/u/bboomslang on Hero Realms – "Back us for the resale value of the promo cards."

What made me drop out in addition to the costs was that they said they won’t have play through visa of the campaign at all, since none of it was in presentable form. I will just wait for retail and see what comes up in reviews, then.

Jun
25
2016

/u/bboomslang on Hero Realms – "Back us for the resale value of the promo cards."

What made me drop out in addition to the costs was that they said they won’t have play through visa of the campaign at all, since none of it was in presentable form. I will just wait for retail and see what comes up in reviews, then.

Jun
24
2016

Reply: Leaving Earth: Outer Planets:: General:: Re: German/Austrian group preorder!

by TheGargoyle
lower right corner, third from top, thats mine, right? 😉

Jun
24
2016

Reply: Valkyrie:: General:: Re: Reboot – feedback thread

by TheGargoyle
Well, both series could work with alt-history additions, be it near-future stuff for the Modern Warfighter or Dieselpunk gear for WWII warfighter. I think both are valid targets and both would provide something that is missing from th…

Jun
24
2016

Reply: Valkyrie:: General:: Re: Reboot – feedback thread

by TheGargoyle

davidinsydney2 wrote:

Diesel punk would be a reasonable add on to WW2 Warfighter.

Don you M1 Ranger or Mk2 Stalward or PzKpl Jäger suit, bolt on the standard WW2 weapons or something more exotic and away you go!

The Hostiles would have more heavier and/or exotic units.

Of course there too could be Cthulu and Hydes and machine-animal hybrids and….

Make it happen! 😉

Jun
24
2016

Reply: GMT COIN Series:: General:: Re: Computerised Bots?

by TheGargoyle
Oerjan wrote:The LoD (and FitL) bots already do take the fact that they are fighting as part of a team into account; it is built into the way they select and execute their actions.Yeah, that is my hope with LoD (thematically FitL wasn…

Jun
24
2016

Reply: Valkyrie:: General:: Re: Reboot – feedback thread

by TheGargoyle
davidinsydney2 wrote:Would you buy a Steam Punk Warfighter?Man, I instantly threw my wallet against the screen, but nothing happened. That would be so much an auto-buy, you have no idea. Dieselpunk (think Scythe, thematically) would p…

Jun
24
2016

Reply: GMT COIN Series:: General:: Re: Computerised Bots?

by TheGargoyle
Muramasa84 wrote:i’d love to have automatized vassal bots for the coin games i own.otherwise solo play is to much of a hassle for me.Actually what I would like much more than that would be combined-powers bots for the games. Like for …

Jun
24
2016

Reply: Valkyrie:: General:: Re: Reboot – feedback thread

by TheGargoyle
Well, I really wish they would stop catering to the WWII fan crowd. I understand it, as it sells, but still, I am looking for stuff from more different conflicts. The near-future fictious conflict of Valkyrie was something really temp…

Jun
23
2016

/u/bboomslang on How many games in your collection have you not played?

about 30 of 130 unplayed, but some of them are stinkers or bores that went straight to the trade pile after I took a deeper look at them (maybe about 10) and the others are in part monster games or heavies that will need some preparation or at least a bigger time ivenstment to get to the table. I try to get everything to the table sooner or later, but some of the boxes are clearly in the “later” category by now.

Jun
23
2016

/u/bboomslang on How many games in your collection have you not played?

about 30 of 130 unplayed, but some of them are stinkers or bores that went straight to the trade pile after I took a deeper look at them (maybe about 10) and the others are in part monster games or heavies that will need some preparation or at least a bigger time ivenstment to get to the table. I try to get everything to the table sooner or later, but some of the boxes are clearly in the “later” category by now.

Jun
23
2016

Konan’s Set 7.0 Metagame Analysis

Welcome to the first Raiders Unchained issue of my metagame series, a collection of current compet…

Jun
23
2016

Reply: Cry Havoc:: General:: Re: Solo option planned?

by TheGargoyle

HerrohGrant wrote:

Martystrub969 wrote:

Most solo variants create a puzzle version of the core game. It’s very difficult to replicate a human player.

Yes, but a good solo option, I don’t think, should be solvable. Thinking of the current variables in Cry (again, just these past 10 minutes at 6 am), it’s tough to make it more than a one time “I figured it out” puzzle.

Actually Hoplomachus: Origins does this in a way with it’s solo trials: a list of situations you set up that all can be “solved” by optimal choices from the players, but enriched with randomness on the part of the puzzle pieces. I think it works really well in a game that is battle oriented.

Another option could be what Conflict of Heroes: Eastern Front – Solo Expansion – or in a kinda similar, but maybe more limited, way Night of Man – does, by providing a set of reaction cards that drive the enemy in a randomized, but not totally random way. The decks provide a kinda goal-driven behaviour. In a way those can be compared to the Automa in Scythe, too.

© 2024 reclaim hugo All rights reserved. | Powered by WordPress
Theme created by @julienrenaux