Progress: Evolution of Technology is my and my wife favorite in that genre. Think “Tech-tree, the game”.
Category: Syndicated
/u/bboomslang on What is [are] your go-to quick solo game[s]?
well, 1800 years is quick, isn’t it? 😉
Luckily it has a turn resolution of 100 years and those 1800 years are compressed into 18 turns and those go quick, so you are done in about an hour.
/u/bboomslang on [WSIG] What is the best tableau building or using game?
Progress: Evolution of Technology is my and my wife favorite in that genre. Think “Tech-tree, the game”.
/u/bboomslang on What is [are] your go-to quick solo game[s]?
State of Siege gives me that – especially Soviet Dawn. I got Solitaire Caesar today, though, and the first play is quite promising – kinda like State of Siege minus the cards but with a point-to-point network map instead of the centralised one. With a …
/u/bboomslang on What is [are] your go-to quick solo game[s]?
State of Siege gives me that – especially Soviet Dawn. I got Solitaire Caesar today, though, and the first play is quite promising – kinda like State of Siege minus the cards but with a point-to-point network map instead of the centralised one. With a …
Reply: Solitaire Caesar:: General:: Re: Updated edtion from Whitedog Games
by TheGargoyle
I received my box and the components – well, it is a print on demand title. So the rules are layed out, clean design, but well, just paper, nothing fancy. Which means matte and not glossy, a big win in my book. Kinda what you get from…
/u/bboomslang on Can somebody translate the rules for this antique board game? [German?]
Looks more like some scandinavian language, danish maybe or swedish or norwegian. German is very different. But some googling shows Ludo as one of the many names for pachisi.
/u/bboomslang on Can somebody translate the rules for this antique board game? [German?]
Looks more like some scandinavian language, danish maybe or swedish or norwegian. German is very different. But some googling shows Ludo as one of the many names for pachisi.
Reply: Falling Sky: The Gallic Revolt Against Caesar:: General:: Re: Red and green player colours. Seriously?
by TheGargoyle
The “easy” way out is to ditch color as the only separating property. Drop wooden bits and go plastic bits and then do different shapes. That will allow free color choice and keep thematic integrity. For example the pieces could be si…
/u/bboomslang on Other than classics, What is the oldest game in your collection?
I recently got Peloponnesian War in a BGG trade and am quite happy to get this old 1991 game. It is by far the oldest thing in my collection. It’s speciality is the way it solves the “AI opponent” conundrum of solo games: it just presses you into service in a interesting way: you play one side, but when you get ahead enough, the game switches and you then have to play the other (weaker) side. In a way, the game makes you punish yourself and still have fun doing so.
/u/bboomslang on Other than classics, What is the oldest game in your collection?
I recently got Peloponnesian War in a BGG trade and am quite happy to get this old 1991 game. It is by far the oldest thing in my collection. It’s speciality is the way it solves the “AI opponent” conundrum of solo games: it just presses you into service in a interesting way: you play one side, but when you get ahead enough, the game switches and you then have to play the other (weaker) side. In a way, the game makes you punish yourself and still have fun doing so.
/u/bboomslang on Anton Torres of Asmodee North America states that they’d rather you buy fewer of their games at a higher price than "anonymously" buying a glut of games online at deep discount
But they will totally be happy to be forced to close their web stores, because then they will be saved by Asmodee! Nothing like being saved by the guy you are highly dependend on, monetary-wise, already! /s
Yeah, I kinda think this whole thing won’t really fly in the long run. But it is a good reminder of why we shouldn’t be ok with market concentration in the hand of very few. It always goes to the head of the CEO …
/u/bboomslang on Anton Torres of Asmodee North America states that they’d rather you buy fewer of their games at a higher price than "anonymously" buying a glut of games online at deep discount
But they will totally be happy to be forced to close their web stores, because then they will be saved by Asmodee! Nothing like being saved by the guy you are highly dependend on, monetary-wise, already! /s
Yeah, I kinda think this whole thing won’t really fly in the long run. But it is a good reminder of why we shouldn’t be ok with market concentration in the hand of very few. It always goes to the head of the CEO …
/u/bboomslang on For those that have purchased The Gallerist: Is it hitting the table? With how many players? And how is the solo play?
I only played it solo, so far, and it feels great. The opponent is just a timer, essentially, stealing you opportunities and turns, but provides you ways to get additional actions in (the core interaction of bumping). Of course, the base of the solo is just a “beat predefined socres” in a way, even if they are formulated as “achievements”, but they are damn hard to reach and provide for exciting game play nontheless. I’m not usually a fan of “beat a given score or your last one” solo games, but in the case of The Gallerist I am totally ok with it.
But I have to say it doesn’t hit the table as often as I want, because of it’s size, setup time and play time. It needs a bit of dedication, which I don’t have most of the time, which makes me pull out lighter games instead.
/u/bboomslang on For those that have purchased The Gallerist: Is it hitting the table? With how many players? And how is the solo play?
I only played it solo, so far, and it feels great. The opponent is just a timer, essentially, stealing you opportunities and turns, but provides you ways to get additional actions in (the core interaction of bumping). Of course, the base of the solo is just a “beat predefined socres” in a way, even if they are formulated as “achievements”, but they are damn hard to reach and provide for exciting game play nontheless. I’m not usually a fan of “beat a given score or your last one” solo games, but in the case of The Gallerist I am totally ok with it.
But I have to say it doesn’t hit the table as often as I want, because of it’s size, setup time and play time. It needs a bit of dedication, which I don’t have most of the time, which makes me pull out lighter games instead.
/u/bboomslang on [WSIG] Space Hulk vs. Friday
It is ok – everything is placed on the map and in addition you need a bit space to roll your die, but thats it. I’d say it should work on a coffee table if it is not too small. I have the c3i edition, can’t say if the map is larger or smaller than the normal version from vpg.
/u/bboomslang on [WSIG] Space Hulk vs. Friday
It is ok – everything is placed on the map and in addition you need a bit space to roll your die, but thats it. I’d say it should work on a coffee table if it is not too small. I have the c3i edition, can’t say if the map is larger or smaller than the normal version from vpg.
/u/bboomslang on Should I get it? Hostage Negotiator… any thoughts?
As others said already, Hostage Negotiator carries it’s theme quite well. For me it is a bit in the same group of games as Space Hulk: Death Angels and the state of siege games like Soviet Dawn. Yes, tons of randomness, but ways to mitigate rolls exist. But at it’s core it is a game of risk management with some very strong press your luck moments. I often like to play this (HN) over other titles, because it sets up fast, plays very fast and still keeps me entertained with repeated plays. It got a bit competition from aforementioned Soviet Dawn, because that theme captures me even more (and it’s as fast to set up and play), but HN is solid.
So to sum it up: if you like Space Hulk: Death Angels and are interested in the theme of Hostage Negotiator, you probably are safe to get it.
/u/bboomslang on Should I get it? Hostage Negotiator… any thoughts?
As others said already, Hostage Negotiator carries it’s theme quite well. For me it is a bit in the same group of games as Space Hulk: Death Angels and the state of siege games like Soviet Dawn. Yes, tons of randomness, but ways to mitigate rolls exist. But at it’s core it is a game of risk management with some very strong press your luck moments. I often like to play this (HN) over other titles, because it sets up fast, plays very fast and still keeps me entertained with repeated plays. It got a bit competition from aforementioned Soviet Dawn, because that theme captures me even more (and it’s as fast to set up and play), but HN is solid.
So to sum it up: if you like Space Hulk: Death Angels and are interested in the theme of Hostage Negotiator, you probably are safe to get it.
/u/bboomslang on Silent Victory review | Marco
Interested to see if it is more than just a random dice fest – at least that’s what I got as an impression from the existing material on this game. Snakes and Ladders in the pacific.
/u/bboomslang on Silent Victory review | Marco
Interested to see if it is more than just a random dice fest – at least that’s what I got as an impression from the existing material on this game. Snakes and Ladders in the pacific.
/u/bboomslang on What did you play this week (Feb 29 – Mar 6)?
Aside from the usual rotation of almost daily Progress: Evolution of Technology (actually some days 2-3 times) and Paperback, I lately introduced our little weekly game group to San Juan. Lots of fun, although they still struggle with some parts of it, but slowly getting the ideas in it down. It’s mostly played to get them prepared for other games with cards-with-multiple-use mechanics.
But with my wife we got into Imperial Settlers, and that’s something that makes me quite happy, because I think that game is really awesome. I hope we can get some more in, so we get into the strategy of it more. It’s definitely one where I wouldn’t mind if it got as much play as Progress (we are somewhere in the higher 80s with Progress now, my wife is getting quite obsessed with it).
Aside from that sadly nothing else. I had hoped to get some more COIN games in (Cuba Libre at the moment, waiting for delivery of Liberty or Death any day now), but didn’t find the time slot for it.
Regarding budget: that’s the strange concept of limiting your spending on board games, right? I have heard of it, never experienced it myself – limiting factors are more the amount of shelf space I am tolerated to take up with games. Which made me choose smaller games, lately, as you can pack more per cubic meter.
With themes – well, there are tons of themes out there and I would have a hard time to find one without good games. But quite often those are not available in German, so they are not an option for us, since my wife doesn’t understand English. For example not many steampunk themed games are available in German language.
/u/bboomslang on What did you play this week (Feb 29 – Mar 6)?
Aside from the usual rotation of almost daily Progress: Evolution of Technology (actually some days 2-3 times) and Paperback, I lately introduced our little weekly game group to San Juan. Lots of fun, although they still struggle with some parts of it, but slowly getting the ideas in it down. It’s mostly played to get them prepared for other games with cards-with-multiple-use mechanics.
But with my wife we got into Imperial Settlers, and that’s something that makes me quite happy, because I think that game is really awesome. I hope we can get some more in, so we get into the strategy of it more. It’s definitely one where I wouldn’t mind if it got as much play as Progress (we are somewhere in the higher 80s with Progress now, my wife is getting quite obsessed with it).
Aside from that sadly nothing else. I had hoped to get some more COIN games in (Cuba Libre at the moment, waiting for delivery of Liberty or Death any day now), but didn’t find the time slot for it.
Regarding budget: that’s the strange concept of limiting your spending on board games, right? I have heard of it, never experienced it myself – limiting factors are more the amount of shelf space I am tolerated to take up with games. Which made me choose smaller games, lately, as you can pack more per cubic meter.
With themes – well, there are tons of themes out there and I would have a hard time to find one without good games. But quite often those are not available in German, so they are not an option for us, since my wife doesn’t understand English. For example not many steampunk themed games are available in German language.
Reply: 1 Player guild:: General:: Re: Solo Kickstarter Fix
by TheGargoyle
Waiting for deliveries of Nemo’s War (second edition), Dawn of the Zeds (Third edition), The 7th Continent, Apocrypha Adventure Card Game, Sword & Sorcery and Sentinels of the Multiverse: OblivAeon from their kickstarters. I probably should slow down a bit 😉
(especially since I have a bunch of other games incoming from Spieleschmiede – a german crowdfunding site – and GMT P500, and some stuff on my buy-list, like the german edition of Viticulture EE from Feuerland)
/u/bboomslang on [WSIG] Space Hulk vs. Friday
Friday is great until you “solve” it – when you know what to do in what way, it starts to feel samey. But until that happens, it is great.
Space Hulk is thematically cool, but dice can be devastating. But due to it more random nature it has IMO more replay value, as there is never “the solution/strategy” – it all depends on the mission cards and the dice.
Another one kinda in the middle would be Hostage Negotiator – dice can screw you and it is more hand management than deck building, but the play feel is a bit like both of the others. You play a negotiator trying to rescue hostages. The game tells great stories and the base box comes with 4 hostage takers for variance. There are expansions to get more variation in the cards you can play, which over time would be something you want to raise replay value, though.
And last but not least, take a look at Victory Point Games State of Siege games, if you like games with historic background and live in the US (because of high shipping they aren’t cheap outside the US). My favourite solo game to get out lately (aside from aforementioned Hostage Negotiator) is Soviet Dawn from them, a game about the Russian revolution. Tons of – admittedly sometimes quite random – action. The nice thing about the SoS games is that they are card driven (as in a stack of event cards drives the story along) and therefore keep a consistent structure, just with different order of events happening each game. You have to react and prioritizes your actions and verify their result with dice.
/u/bboomslang on [WSIG] Space Hulk vs. Friday
Friday is great until you “solve” it – when you know what to do in what way, it starts to feel samey. But until that happens, it is great.
Space Hulk is thematically cool, but dice can be devastating. But due to it more random nature it has IMO more replay value, as there is never “the solution/strategy” – it all depends on the mission cards and the dice.
Another one kinda in the middle would be Hostage Negotiator – dice can screw you and it is more hand management than deck building, but the play feel is a bit like both of the others. You play a negotiator trying to rescue hostages. The game tells great stories and the base box comes with 4 hostage takers for variance. There are expansions to get more variation in the cards you can play, which over time would be something you want to raise replay value, though.
And last but not least, take a look at Victory Point Games State of Siege games, if you like games with historic background and live in the US (because of high shipping they aren’t cheap outside the US). My favourite solo game to get out lately (aside from aforementioned Hostage Negotiator) is Soviet Dawn from them, a game about the Russian revolution. Tons of – admittedly sometimes quite random – action. The nice thing about the SoS games is that they are card driven (as in a stack of event cards drives the story along) and therefore keep a consistent structure, just with different order of events happening each game. You have to react and prioritizes your actions and verify their result with dice.
/u/bboomslang on Tom Vasel does The Gallerist
Kinda OK. It is a bit more to setup, but since it is a deep game, you will spend some time playing. Setup is for me around 10-15 minutes, but with play time of around 1.5-2 hours that is fine. I am sure with more plays, setup will be faster.
/u/bboomslang on Tom Vasel does The Gallerist
Kinda OK. It is a bit more to setup, but since it is a deep game, you will spend some time playing. Setup is for me around 10-15 minutes, but with play time of around 1.5-2 hours that is fine. I am sure with more plays, setup will be faster.
Reply: Paperback:: General:: Re: Paperback – Deutsche Ausgabe Paperback – German version
by TheGargoyle
Whenever that KS will start, I am definitely in. It’s one of my favorite games for our weekly open game meet, because I can get almost anybody into the game. Super easy to teach, great to play for first timers, just a wonderful game.
/u/bboomslang on Simultaneous Deck Building
can’t you just open it in two different windows, having them side by side (or as tabs in your tab bar)?