can’t you just open it in two different windows, having them side by side (or as tabs in your tab bar)?
Category: Syndicated
/u/bboomslang on What were your 10 favorite board games of 2015?
Well, first: they all were games of 2015 for me! But quite a few of them were new in 2015 in Germany, too (german versions often coming quite a bit later than english versions).
/u/bboomslang on What were your 10 favorite board games of 2015?
Well, first: they all were games of 2015 for me! But quite a few of them were new in 2015 in Germany, too (german versions often coming quite a bit later than english versions).
/u/bboomslang on In the Name of Odin by NSKN Games – same makers of Exodus: Edge of Extinction, Mistfall and Simurgh
Probably getting this when they come out with a german version (several of their games were translated already, so changes are good). They are the creators of Progress: Evolution of Technology, too, one of my favorites.
/u/bboomslang on In the Name of Odin by NSKN Games – same makers of Exodus: Edge of Extinction, Mistfall and Simurgh
Probably getting this when they come out with a german version (several of their games were translated already, so changes are good). They are the creators of Progress: Evolution of Technology, too, one of my favorites.
/u/bboomslang on What were your 10 favorite board games of 2015?
Xenoshyft is fun, but the setup/teardown is far too long for a game like this. It’s deck-building castle defense, but you put out little stacks of cards from little slots in the horrible insert and afterwards sort all the cards into their little stacks and put them back into the little slots …
I was very happy when I got the digital implementation. And if I get it back out for play with my friends, I probably go for some “epic” variant that at least allows me to cut down on item shop setup (will still leave the troops board to set up, though).
I mean, it’s not that bad, it’s mostly like Dominion or Thunderstone. Only that you set up two friggin shops in Xenoshyft and not just one …
/u/bboomslang on What were your 10 favorite board games of 2015?
Xenoshyft is fun, but the setup/teardown is far too long for a game like this. It’s deck-building castle defense, but you put out little stacks of cards from little slots in the horrible insert and afterwards sort all the cards into their little stacks and put them back into the little slots …
I was very happy when I got the digital implementation. And if I get it back out for play with my friends, I probably go for some “epic” variant that at least allows me to cut down on item shop setup (will still leave the troops board to set up, though).
I mean, it’s not that bad, it’s mostly like Dominion or Thunderstone. Only that you set up two friggin shops in Xenoshyft and not just one …
/u/bboomslang on What were your 10 favorite board games of 2015?
Steampunk Rally was one I was very close to backing, but some of the cards carry text and therefore it sadly was a pass (my Wife doesn’t speak English). If they ever produce a german version, I am so into that one. The theme alone is something that easily grabs me.
/u/bboomslang on What were your 10 favorite board games of 2015?
Steampunk Rally was one I was very close to backing, but some of the cards carry text and therefore it sadly was a pass (my Wife doesn’t speak English). If they ever produce a german version, I am so into that one. The theme alone is something that easily grabs me.
/u/bboomslang on What were your 10 favorite board games of 2015?
By far and away the most plays with my wife: Progress: Evolution of Technology. It’s the game that turned a “ok, I play with you today” wife (which already was hard to achieve with her, because before she was “eww, no, thanks”) into a gamer wife who discusses game strategy with me.
For my weekly game group, because they are great intro games I can play with allmost everybody: Paperback and Waggle Dance. With Paperback being one of my wife and my favorites, too, and one of our preferred travel games (the whole thing fits into a 100+ deckbox unsleeved). It’s just great to have some games you know you can bring to the table if 2-3 noobs show up for the evening. And Paperback actually became a very common game at the weekly meet, even with the regulars. Since I started that group in 2015, definitely an important game for me.
The Golden Ages we are slowly getting into, it has a bit more moving pieces than other games we play, but it’s a great 4Xish civ builder with some neat twists. Very tight and strategic. And one of the games I want to play much more often (and one I hope I can get my wife into, too – she allready asked for it some times herself).
For solo play it’s allways LoTR: LCG for me. Still by favorite game of all those years, only maybe topped by MTG, but that doesn’t get played due to missing play partners for it. LOTR I can play on my own. I don’t see my love for that game ever waining, unless someone creates something in the same vain with a more generic theme (which would allow me much more to mix-and-match power cards – in LOTR I often stumble over “can’t put Steward of Gondor on a Noldor, dammit!”).
A great surprise with regards to it’s solo play was The Gallerist – I only played it solo first to learn the rules, but it’s a very nice take on the “beat your highscore” mechanics for solo play. The solo opponent essentially is a nasty clock that takes opportunities away from you, combined with a roster of predefined goals to reach. And the game is gorgeous, really looking forward to the day I can bring that out for multiplayer. Still some way to go, since it is tons heavier than my game groups are used to. It’s the game that made me look into heavier stuff than we normally play, because I discovered that heavy games not necessarily have convoluted mechanics (quite the opposite of something I write further down where I spread into war-games, which are the epitome of convoluted mechanics 😉 ).
With another group we are playing through all of Legends of Andor and the travel to the north really is a very good big-box expansion to it. It’s a companion for allmost 2 years now for us and a great way to spend an afternoon and evening with friends – some good meal, some Legends of Andor and some chat and maybe another, quicker, game.
Some other notable games were 7 Wonders: Duels (nice two player drafting that actually works) and Kashgar: Händler der Seidenstraße (interesting take on deck-building combined with ressource-gathering and contract-fullfillment). Both haven’t caught on as much as I would have liked, so don’t get as much play time as I would like. But both trigger some of my favorites easily with the drafting (well, more like “picking”) mechanics of Duels and the deck building (in this case public with three “hands”) in Kashgar.
One that took me really by surprise is Polis: Fight for the Hegemony. I got it for cheap in a group buy and boy is that a great game. Didn’t really expect that. It got me to look into other games on the border of euro-game to war-game, too, which lead to me discovering COIN games and CDGs. So definitely had a big impact on me in 2015.
Another one for solo, honorable 11th mention: Legends of Andor: Chada and Thron. I got it, because it is written in the game world of Legends of Andor and uses the public deck building mechanic from Kashgar, but is a good solo and coop game. So far only played it solo, it’s quite interesting. Kinda in the same league as Friday, but gives more of a story feel.
/u/bboomslang on What were your 10 favorite board games of 2015?
By far and away the most plays with my wife: Progress: Evolution of Technology. It’s the game that turned a “ok, I play with you today” wife (which already was hard to achieve with her, because before she was “eww, no, thanks”) into a gamer wife who discusses game strategy with me.
For my weekly game group, because they are great intro games I can play with allmost everybody: Paperback and Waggle Dance. With Paperback being one of my wife and my favorites, too, and one of our preferred travel games (the whole thing fits into a 100+ deckbox unsleeved). It’s just great to have some games you know you can bring to the table if 2-3 noobs show up for the evening. And Paperback actually became a very common game at the weekly meet, even with the regulars. Since I started that group in 2015, definitely an important game for me.
The Golden Ages we are slowly getting into, it has a bit more moving pieces than other games we play, but it’s a great 4Xish civ builder with some neat twists. Very tight and strategic. And one of the games I want to play much more often (and one I hope I can get my wife into, too – she allready asked for it some times herself).
For solo play it’s allways LoTR: LCG for me. Still by favorite game of all those years, only maybe topped by MTG, but that doesn’t get played due to missing play partners for it. LOTR I can play on my own. I don’t see my love for that game ever waining, unless someone creates something in the same vain with a more generic theme (which would allow me much more to mix-and-match power cards – in LOTR I often stumble over “can’t put Steward of Gondor on a Noldor, dammit!”).
A great surprise with regards to it’s solo play was The Gallerist – I only played it solo first to learn the rules, but it’s a very nice take on the “beat your highscore” mechanics for solo play. The solo opponent essentially is a nasty clock that takes opportunities away from you, combined with a roster of predefined goals to reach. And the game is gorgeous, really looking forward to the day I can bring that out for multiplayer. Still some way to go, since it is tons heavier than my game groups are used to. It’s the game that made me look into heavier stuff than we normally play, because I discovered that heavy games not necessarily have convoluted mechanics (quite the opposite of something I write further down where I spread into war-games, which are the epitome of convoluted mechanics 😉 ).
With another group we are playing through all of Legends of Andor and the travel to the north really is a very good big-box expansion to it. It’s a companion for allmost 2 years now for us and a great way to spend an afternoon and evening with friends – some good meal, some Legends of Andor and some chat and maybe another, quicker, game.
Some other notable games were 7 Wonders: Duels (nice two player drafting that actually works) and Kashgar: Händler der Seidenstraße (interesting take on deck-building combined with ressource-gathering and contract-fullfillment). Both haven’t caught on as much as I would have liked, so don’t get as much play time as I would like. But both trigger some of my favorites easily with the drafting (well, more like “picking”) mechanics of Duels and the deck building (in this case public with three “hands”) in Kashgar.
One that took me really by surprise is Polis: Fight for the Hegemony. I got it for cheap in a group buy and boy is that a great game. Didn’t really expect that. It got me to look into other games on the border of euro-game to war-game, too, which lead to me discovering COIN games and CDGs. So definitely had a big impact on me in 2015.
Another one for solo, honorable 11th mention: Legends of Andor: Chada and Thron. I got it, because it is written in the game world of Legends of Andor and uses the public deck building mechanic from Kashgar, but is a good solo and coop game. So far only played it solo, it’s quite interesting. Kinda in the same league as Friday, but gives more of a story feel.
/u/bboomslang on Eagle-Gryphon Wipes their Hands | Tumblin-Dice Kickstarter Fiasco
Yeah, I have problems to see the reason for the outrage, too. Ludo is europe-run, even if production is in China. European manufacturers actually are quite good at replacement management, because our customer laws require them to be for quite some time…
/u/bboomslang on Eagle-Gryphon Wipes their Hands | Tumblin-Dice Kickstarter Fiasco
Yeah, I have problems to see the reason for the outrage, too. Ludo is europe-run, even if production is in China. European manufacturers actually are quite good at replacement management, because our customer laws require them to be for quite some time…
/u/bboomslang on The $39 pledge level is getting a huge value.
Doesn’t help europeans. Shipping as high as the base box. At least with the stretch goals we get an amount of cards closing in on two games, that makes it a bit easier to digest.
/u/bboomslang on The $39 pledge level is getting a huge value.
Doesn’t help europeans. Shipping as high as the base box. At least with the stretch goals we get an amount of cards closing in on two games, that makes it a bit easier to digest.
/u/bboomslang on The $39 pledge level is getting a huge value.
yeah, it makes the horrible shipping costs almost acceptable, since with all the mini decks you essentially get two expansions, not one.
/u/bboomslang on The $39 pledge level is getting a huge value.
yeah, it makes the horrible shipping costs almost acceptable, since with all the mini decks you essentially get two expansions, not one.
/u/bboomslang on [WSIG] Deck Builder
I really like Shadowrun: Crossfire and – a bit lower on the scale – Xenoshyft: Onslaught because they give a new way with buying cards directly into your hand. I like that it turns the classic deck building idea into something where you directly gain a benefit from buying for your hand, without needing to go through your discard. The downside with Xenoshyft is setup – it’s kinda like Dominion or Thunderstone Advance, in that you set out a full store of stuff. That just takes a while to do. Shadowrun is much faster to set up. And obstacles are more varied in SR than in XS.
Paperback is among my favorites, too, mostly because it is so super easy to get new players into it. It is something I can play with allmost everybody at our weekly open game night.
I still like Ascension for it’s simplicity. It helps that I really like it’s quirky art style, too. In the same vain I like Star Realms. Both are just very easy to teach and play, but still giving deep play. And both are super easy to set up.
I am a bit curious about Time of Crisis, an upcoming deck builder crossed with war game from GMT about playing romans fighting for control. Sounds a bit like A Few Acres of Snow, but with a theme that is more in my line of interest. Obviously haven’t played it, since it doesn’t exist yet, but definitely one of the deck builders I am looking forward for 2016/2017.
/u/bboomslang on [WSIG] Deck Builder
I really like Shadowrun: Crossfire and – a bit lower on the scale – Xenoshyft: Onslaught because they give a new way with buying cards directly into your hand. I like that it turns the classic deck building idea into something where you directly gain a benefit from buying for your hand, without needing to go through your discard. The downside with Xenoshyft is setup – it’s kinda like Dominion or Thunderstone Advance, in that you set out a full store of stuff. That just takes a while to do. Shadowrun is much faster to set up. And obstacles are more varied in SR than in XS.
Paperback is among my favorites, too, mostly because it is so super easy to get new players into it. It is something I can play with allmost everybody at our weekly open game night.
I still like Ascension for it’s simplicity. It helps that I really like it’s quirky art style, too. In the same vain I like Star Realms. Both are just very easy to teach and play, but still giving deep play. And both are super easy to set up.
I am a bit curious about Time of Crisis, an upcoming deck builder crossed with war game from GMT about playing romans fighting for control. Sounds a bit like A Few Acres of Snow, but with a theme that is more in my line of interest. Obviously haven’t played it, since it doesn’t exist yet, but definitely one of the deck builders I am looking forward for 2016/2017.
/u/bboomslang on WSIG: Friday vs. Onirim vs. Shadowrun: Crossfire.
Onirim felt more like solitaire than a real game to me. Nice aesthetics, but flimsy card stock and mechanically it is “shuffling, the game”. I barely get it out anymore.
Friday is a cute little funny solo deck builder with some neat ideas but the problem of “solvability” – after you see the main strategy to beat it, it is only luck of the draw that decides the outcome. A bit of a one-trick-pony, but still a fun one. Would get it out more often if it wasn’t for the next one.
Shadowrun: Crossfire – man, what a great deck builder. Especially with the High Caliber Ops expansion. It evens out the punishing nature a bit by adding obstacles that are not totally nasty and gives a few different missions to take on. My favorite is Freefire for All, because there you can make obstacles attack each other. Go for two runners, you get a little boost that way and it works quite nicely solo. By far the best of the three options you list in my book.
/u/bboomslang on WSIG: Friday vs. Onirim vs. Shadowrun: Crossfire.
Onirim felt more like solitaire than a real game to me. Nice aesthetics, but flimsy card stock and mechanically it is “shuffling, the game”. I barely get it out anymore.
Friday is a cute little funny solo deck builder with some neat ideas but the problem of “solvability” – after you see the main strategy to beat it, it is only luck of the draw that decides the outcome. A bit of a one-trick-pony, but still a fun one. Would get it out more often if it wasn’t for the next one.
Shadowrun: Crossfire – man, what a great deck builder. Especially with the High Caliber Ops expansion. It evens out the punishing nature a bit by adding obstacles that are not totally nasty and gives a few different missions to take on. My favorite is Freefire for All, because there you can make obstacles attack each other. Go for two runners, you get a little boost that way and it works quite nicely solo. By far the best of the three options you list in my book.
Reply: Legion:: News:: Re: 2015 re-issue back in stock
by TheGargoyle
I got mine a bit ago, but sadly two of the sheets are misaligned and so counters will shorter from those sheets (the one at the edges won’t be full-sized). A bit sad, because correctly aligned sheets would be the bare minimum I would …
/u/bboomslang on What’s your personal Hotness right now?
Hoplomachus is way up there since I got it, especially since now my Origins maps are complete (one was mixed up in my box). Great fun tactical skirmish game with fun solo rules. Really want to play it a lot more. Golden Ages is there, too, especially s…
/u/bboomslang on What’s your personal Hotness right now?
Hoplomachus is way up there since I got it, especially since now my Origins maps are complete (one was mixed up in my box). Great fun tactical skirmish game with fun solo rules. Really want to play it a lot more. Golden Ages is there, too, especially s…
Reply: Paperback:: General:: Re: Paperback – Deutsche Ausgabe Paperback – German version
by TheGargoyle
Ein literarisches Deckbauspiel?
/u/bboomslang on What 2016 Kickstarter game are you most excited about and why?
From all the newish Kickstarter users, VPG excites me the most, because they start with damn solid games and just make them even better and use KS to widen their target audience. Really looking forward to what they will bring to the KS table in the fut…
/u/bboomslang on What 2016 Kickstarter game are you most excited about and why?
From all the newish Kickstarter users, VPG excites me the most, because they start with damn solid games and just make them even better and use KS to widen their target audience. Really looking forward to what they will bring to the KS table in the fut…
/u/bboomslang on What 2016 Kickstarter game are you most excited about and why?
Well, the new edition is a long way off: it will be out earliest in 2017. You can play the hell out of your first ed in all of 2016. And even afterwards it will be still a great game.
/u/bboomslang on What 2016 Kickstarter game are you most excited about and why?
Well, the new edition is a long way off: it will be out earliest in 2017. You can play the hell out of your first ed in all of 2016. And even afterwards it will be still a great game.
/u/bboomslang on What 2016 Kickstarter game are you most excited about and why?
Not yet on KS, but planned to land there as the third premium treatment by Victory Point Games: Darkest Night. The thing that intrigues me is the very different take on the “heroes fight a necromancer” trope with this game. Essentially it is almost as much about avoiding the necro,ancer as it is about fighting him. And one that might be fullfilled this year and ran early this year by the same company: Nemos War. I mean, come on, it is the friggin Nautilus!